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Originally Posted by Morak
Im hsvent got the game yet but i will soon and i have been trying to plan out what im going to be but can some one clarify some things for me?
1. the main one is can any profesion use any weapon like do i need to be a warrior to use a sword or can be a mesmer and still be able to use one
2. can some one explain atributes to me? i mean do you start off with them all,or do you pick and if im a mesmer/ranger dose that mean i get all of the mesmers atributes and only some of the rangers?
thanks very much and i cant wait to play the game
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1) Yes. However, if, lets say, a Ranger/Mesmer tries to use a Sword with a Sword Mastery requirement of 9, and you have 0 (because Sword Mastery is a Warrior's attribute, neither Ranger nor Mesmer), then that swordw ill do aweful damage - worse than it's minimum stats, I believe. Always make sure you meet the requirement for a weapon, or it's not worth it to use it.
With a Ranger/Mesmer, you will want to specialize in Bows and only Bows.
2) You start out with no attribute points. For every level you gain between level 1 and level 9, you get +5 attribute points. For every level you gain between level 10 and level 20, you get 10 attribute points. In the end, you end up with a total of 200. (except that you have to do a couple quests to get your last 30)
Placing attribute points and "buying" levels in an attribute increases the effectiveness of every single skill tied to that attribute. For instance, increasing your Marksmanship attribute will make the skill Penetrating Attack add more damage.
Some attributes have passive effects. Like Strength, which adds armour penetration to every skill attack, Energy Storage, which increases your maximum energy, and Expertise, which reduces the cost for skills (note: not spells)
You can get your attribute points back to spend them elsewhere by using your Refund Points.
Each attribute level in any attribute costs more with each level you raise it. So going from 0 to 1 would cost 1, going from 1 to 2 would cost 2, and so on.