I'm thinking of trying the following
(1) A good monk that can solo a FA run. (I was able to do this before with my monk, and if we can keep the dps from falling too much I should still be able too.)
(2) A good MM with his typical build
(3) A curse necro with mark of pain, weaken armor, barbs to enhance minion damage. If N/Mes, archaned echo'd spiteful spirit could do some serious damage. Or N/R to add serpents quickness, since all these curses are slow recharge. Will the curse necro add ele-level damage? I seriously doubt it, but it should be pretty good.
(4) Keg tank
(5) An earth ele with glyph'd or echo'd crystal wave, aftershock, o-flame and wards. The damage wont rise to fire ele levels, but it should be good enough, and the wards will help keep the team (and minions) alive.
I'm sure people are going to consider other options in the (3) and (5) holes. Some sort of ranger is an option, adding winnowing to help the minion master.
Personally, I think minion masters will finally be able to get groups as easily as eles. I guess the problem was that there are a lot of bad MM; that problem will probably only get worse. Add the good ones to your friends list -- if you are ever looking for a goon one, my General Boner garners a lot of compliments and gets added to farming lists by folks.
Anyone with experience (lets say you've found at least 10 greens) want to try this build tonight? I can do monk, minion master or curses.
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