As most of you know Necro's can create various "Wells" out of corpses. These currently consist of wells that help your party ('Well Of Power', 'Well Of Blood') and wells that hurt the enemy ('Well Of Profane', 'Well Of Suffering'). However, all these wells are coloured the same green colour and are only differentiated by a slightly different animation in their centre. Even worse this is the same for both wells cast by your own party and wells cast by enemies - they are all the same green colour. This makes it very difficult to quickly tell in the heat of battle whether you are standing in a well that helps you, heals you or does nothing to you. This is compounded by the fact that wells can overlap and you can have multiple conditions on yourself and party members.
So, what I suggest is this:
From your current point of view ALL wells that help you ('Power','Blood' cast by your party) will appear the current green colour and all wells that will hurt you ('Suffering', 'Profane' cast by enemy team) are coloured red. Likewise all wells that will do nothing for you directly (such as 'Well of Suffering' cast by a member of your party) will appear a neutral yellow to you. In other words, how you see a well's colour is relative to the effects it will have on you.
For example, if an enemy Necro casts 'Well Of Suffering' then his team will see it as a yellow colour but your party will see it as red. Likewise, if a party member on your team casts 'Well Of Power' then you will see it as a green colour and the enemy team will see it as a yellow colour. If the two wells overlap then (like a Ven diagram) they will appear orange were they intersect. This way you will have a very quick visual reference to what a well is doing for you and know whether to stand in it or get the hell out!
D
