Below is a list of things that annoy me greatly. My suggestion is to fix all of them, preferably within a reasonable time frame. 1 year is not a reasonable time frame.
1) Ridiculous lag - I have a shared connection and I know I get some lag spikes sometime, but with the frequency and severity of lag and jumping around that I experience I know that it cant always be me. I may jump to 3 or 4 places on the screen before finally settling at a spot. Sometimes when I am running and I start an attack my character keeps moving. I wind up about 400-500 feet away from the mob I am attacking and swing at thin air. The lag is horrid. Maybe its A.nets way of getting us to quit playing? Then they would have to pay for less bandwidth.
2) Horrible chat setup - Lets say I'm starting a group. I advertise for people to join and get several responses. The town/outpost is either huge or packed with people so I cant find the people to click on them. I have to manually type out each name in the invite box before clicking add. This is annoying and stupid. Chat setups in other multiplayer games I have played have been more advanced than this for the past several years. It really should be easier.
Also, I should be able to hit Tab to cycle through the last few people to message me. I dont want to have to scroll up the window to see who sent what message, click the name box, type the first few letters for the name to pop up, hit down, then enter, then tab to move over to the message box. This is also stupid and unncessarily complicated. Again, games moved past this cumbersome, stone-age method years ago. Fix it.
3) Being attacked by a ridiculous amount of mobs at once - Even with groups of eight, if I aggro one monster I shouldnt be attacked by every single mob visible on the screen at once. I dont think theres any way to survive that.
Here's a link to an example. If you look closely and count my group is being attacked by 13 mobs at once. And thats not even all that were there originally, some have already been killed. Does this make sense to anyone else?
4) Pathing still sucks - I stopped playing for a while so maybe this was improved a little bit, but my character still cant figure out how to get around something that is directly in front of him. I still have to tell him to step left, THEN go forward. Why is this so hard for the computer to figure out? Henchie pathing also sucks, of course. Here's another example showing how marvelous and revolutionary the pathing system is. It shows Lina stuck behind a catapult. I'm the grey dot north of her on the minimap. Thanks, Lina. <3
That's it for now. I'll come back and post more when something else pisses me off. This should give A.net plenty to work on for a while, though.
R



