Well I am playing with a new character and Northern Wall mission is IMPOSSIBLE, I lag spike when reaching the bridges and since the game does not stop ... you get the picture.
I tried it about 1 minute ago, its 2.00 AM (UK time).
D

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Originally Posted by PieXags
That's what I was thinking.
You have no way of knowing if they "ignored" the first 50 threads, in fact I'm pretty sure it's hard to miss so many, we know that they are AWARE of the situation, so more threads isn't the answer. But "lag issues" are probably one of the toughest issues to just go and fix, some players are experiencing it, some aren't, what's the problem? They're trying to figure it out, be patient, join another region's servers in the meantime or go play another game until it's fixed. That's what I did when I got tired of GW things. I'm sure they're not ignoring it, it's just not being "fixed" instantly like most everyone would like. |
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Originally Posted by PieXags
You have no way of knowing if they "ignored" the first 50 threads, in fact I'm pretty sure it's hard to miss so many, we know that they are AWARE of the situation, so more threads isn't the answer. But "lag issues" are probably one of the toughest issues to just go and fix, some players are experiencing it, some aren't, what's the problem?
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Originally Posted by Gaile Gray
And European players who abandon the European server may find that they are quite sorry that they have. Trust me, there's a reason I say this, which will become clear to you very soon.
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Originally Posted by Gaile Gray
And European players who abandon the European server may find that they are quite sorry that they have. Trust me, there's a reason I say this, which will become clear to you very soon.
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Originally Posted by Gaile Gray
From what I understand, there are issues beyond the game that are at the root of this problem, which, if you think about it, is sort of confirmed by the fact that it's exclusive to Europe, don't you agree? |
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Originally Posted by alchohol
Although I am based in the UK, last night I was playing with people from America and other places in the world. We were playing in tombs and had feedback on vent on what was happening. All of us experienced lag at the same time.
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