Heindrich wrote:
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Putting MTG and GW in the same category is an abomination. Magic was a classic game (at least until the release of Fallen Empires expansion and all following). Building a great deck and winning was an accomplishment, but it wouldn't have been as fun without the challenge of obtaining the rare cards. Once you play GW you will see that there is no "Black Lotus" to obtain. GW is more like playing Magic without the excitement of finding those rare cards......its fun for awhile but soon gets boring.
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I completely disagree. In PvP I consider the entire team to be the "deck" all of 8 of you are playing from. Building a great deck and winning is an accomplishment in Guildwars.
I could care less about the rares. Rares were what lead to the downfall of Magic The Gathering. Either you spend thousands to get the rares you needed or you lost in competitive play. Thank god Guildwars gives EVERYONE a lvl playing field rather than those who have the cash.
As for the "there's nothing left to do at lvl 20" people. Stop crying. Another PvE chapter will be available down the road. Personally I LOVE the way PvE is implemented in Guildwars. The story is ten thousand times better than any other MMORPG out there. The actual length of the game content is THE SAME AS ALL THE OTHER MMORPG's ... you just don't have to spend 10 thousand hours lvling your avatar to be able to access all of it.
As for the "point" of PvP ... the "point" is to win. The "point" is to get your guild to the top of the heap. The "point" is to put together the best team. The "point" is to discover new combo's you may not have thought of before.
If your looking for another deeper "point" to PvP ... go play DAOC or Shadowbane. PvP in Guildwars is more akin to CounterStrike in it's match and ladder mentality. Why do you think all the PvP'ers want all skills unlocked? Because it's not about having that l33t spell that nobody else has. For us it's about our SKILL in each match providing us a victory ... and to prove SKILL this inherently means both teams start off with access to the same skills and spells (depending on profession of course).
One other note ... PvP in DAOC was a joke. Oh yay I got owned by somebody 15 levels higher than me. Oh yay my faction took the tower AGAIN. The global map in DAOC changed daily .... I mean who really CARES if Mildguard owns this or that? Please ... that type of gameplay is meaningless. Guildwars has been marketed as a game for GUILDS. Getting my guild to the top of the gamerankings is all the goal I need.
Bamelin The Wanderer
The Vindicators
www.thevindicators.com