Interface: Necro minion selection
5 pages • Page 3
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Originally Posted by beleg curudin
http://img215.imageshack.us/img215/3174/mm4il.jpg
http://img378.imageshack.us/img378/2034/mm22pt.jpg Here is something that I think would work extremely nicely. |
Quote:
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Originally Posted by beleg curudin
http://img215.imageshack.us/img215/3174/mm4il.jpg
http://img378.imageshack.us/img378/2034/mm22pt.jpg Here is something that I think would work extremely nicely. |
that would be perfect
/signed
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Originally Posted by demon dantes
what i would like to see is a screen for them as rangers do with pets. not sure if they could do something like this as for it would only show up on your screen but maybe something close to it.
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Quote:
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Originally Posted by beleg curudin
http://img215.imageshack.us/img215/3174/mm4il.jpg
http://img378.imageshack.us/img378/2034/mm22pt.jpg Here is something that I think would work extremely nicely. |
Adding minions to the allied list, however...I don't want 10 extra health bars on my party window when I monk, tyvm. There are already enough bodies to worry about and already enough PvE players who press "P" to close their window because it is too busy. Minions as allies could give the build a bad name, nto a better one.
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Originally Posted by legion_rat
can we get players who are smarter than the MM's minions?
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Except for aleshia, she still thinks shes a tank.
/signed this would make life for MM's much easier.
Also peraps something like this could be implemented for RT's and thier spirits. It's not as hard for a rt as it is for an MM to target thier own spirits, bit when you wanna use a spell that targets a spirit, you noramlly wanna make shure you target one that doesn't matter to much(like pain).
P.S. rat, can i have some M&M's?

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Quote:
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Originally Posted by beleg curudin
http://img215.imageshack.us/img215/3174/mm4il.jpg
http://img378.imageshack.us/img378/2034/mm22pt.jpg Here is something that I think would work extremely nicely. |
I love that idea.
Although id rather be able to see a decent readable health bar for each individual minion.
So you can see which are about to die and need healing.
Aslong as I can see individual health bars for my minions and it doesnt obstruct anything and its readable, id be happy.
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Behold my paint butchering...
http://i6.photobucket.com/albums/y20...ns/minions.jpg
http://i6.photobucket.com/albums/y20...ns/minions.jpg
Quote:
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Originally Posted by beleg curudin
http://img215.imageshack.us/img215/3174/mm4il.jpg
http://img378.imageshack.us/img378/2034/mm22pt.jpg Here is something that I think would work extremely nicely. |
/signed
I think the Op's idea is perfect, click your controlling __ minions icon to scroll through your minions. I dislike that even as the MM controlling them, there is no way to highlight your minions names (like alt does with party members, ctrl for enemies etc). The suggested concept would alleviate the problem, and allow you to relatively quickly select your lowest health/highest degen minion and use feast for the dead on them or whatever.
R
I think that's a great idea, and the last JPEG looked spot-on. In a MM context, it could have a set of slots equal to how many minions able to be controlled (1-10), and either an empty box or an icon of the minion spell, with the health bar at top. Selecting one gives a larger health bar at bottom.
Where it gets tricky is where some people have asked about spirits. Would you want to have both minions *and* spirits in the same window (since you could have both being spawned by one character)? If so, that could get pretty sizable. Or would you want to have separate windows for each?
As a further note, it might be better to expand the window a little, to include hexes/enchantments on the selected minion below the health bar (so you can see what you've buffed on the minion, or what it's affected by). So you know who still needs Jagged Bones, Death Nova, etc.
/signed
Where it gets tricky is where some people have asked about spirits. Would you want to have both minions *and* spirits in the same window (since you could have both being spawned by one character)? If so, that could get pretty sizable. Or would you want to have separate windows for each?
As a further note, it might be better to expand the window a little, to include hexes/enchantments on the selected minion below the health bar (so you can see what you've buffed on the minion, or what it's affected by). So you know who still needs Jagged Bones, Death Nova, etc.
/signed
