Yes, and axes should be piercing damage because your character sometimes chooses to stab with them.
I bet you're right when you say it's wrong and all; but how much of a difference would it REALLY make? There are alot of things that are much higher on my todo-list than changing the weapons damage type. If we really wanted extreme, punctual realism, the only professions would be ranger, warrior and assassin (since magic doesn't exist).
Sorry if I'm sounding a little hostile (or rude, more likely). I just feel that this is really one of those things were I'm sure the majority of people don't really care.
Just my opinion though; if you want the blunt damage, fine by me; I just wouldn't want Anet to spend time changing it
