We've had a taste of Factions content thanks to the Preview Weekend. Here's your chance to sound off.
Do you like what you've seen, or is it all a re-hash?
Too much choas in those hidden PvP missions, or could you hold your own and shine in Random Groups.
Enough quests to whet your appetite or was it too little for your taste?
Sound off here!
GWF: The PvE PoV
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Originally Posted by BellyFlop
Minus Sign Let me guess? from the options to choose you dont like it right?
i dont say it rock and i dont say its crap maybe a i like what i have seen i want more. i went for "Anet pwnz! Factions gonna ROCK!" but that's 2 much for a Demo/Preview. |
But I tried to make an even count of pro, neutral, poor choices so everyone gets a say.
d
I am more less indifferent, I am not dispointed. I am indifferent about the hole thing. I do feel a little forced to pvp. I also feel there is a little less freedom in the game. I love the graphics and love some of the stuff in Gw already. I have seen some waring signs of fighting in the game. This is bad news in the long run, It may get worse. It all remains to be seen.
I voted "I'm not Sure, but I want to see more" because I couldn't really tell from this event.
All the characters for this event started at level 20, and that was a good idea. Cutting players off from their cash by not allowing access to storage and cutting players off from the 20 skill points that they should have for being level 20 was a bad idea. Because of the latter, players would have had to farm loads and loads of experience in order to get enough skill points to actually test some of the new skills and game mechanics out. It was dissappointing.
Here's a synopsis of what my FPE was like:
When I first got on for the event, I couldn't access my money or my stores of crafting materials, so I couldn't test out the new armor. Then I went to the skill trainer and realized I didn't have a built up store of skill points to test out the new skills. Ok. Fine. So then I went to try out some of the new alliance 12 vs 12 battles and realized that my new character didn't belong to my guild because I had to create a new account for the event because A-Net didn't provide extra character slots.
So then I'm like, screw it, I'll just go explore the new PvE areas and enjoy fighting the new monsters with the measly amount of skills I started out with. That went ok, until I tried to zone and got an error message. I got on the forums and found out that boundaries for the PvE area were kinda small and that the area I had tried to zone to wasn't available for the event. Needless to say, I didn't get back on for the rest of the event because it was pointless. There was nothing new I could try out.
All the characters for this event started at level 20, and that was a good idea. Cutting players off from their cash by not allowing access to storage and cutting players off from the 20 skill points that they should have for being level 20 was a bad idea. Because of the latter, players would have had to farm loads and loads of experience in order to get enough skill points to actually test some of the new skills and game mechanics out. It was dissappointing.
Here's a synopsis of what my FPE was like:
When I first got on for the event, I couldn't access my money or my stores of crafting materials, so I couldn't test out the new armor. Then I went to the skill trainer and realized I didn't have a built up store of skill points to test out the new skills. Ok. Fine. So then I went to try out some of the new alliance 12 vs 12 battles and realized that my new character didn't belong to my guild because I had to create a new account for the event because A-Net didn't provide extra character slots.
So then I'm like, screw it, I'll just go explore the new PvE areas and enjoy fighting the new monsters with the measly amount of skills I started out with. That went ok, until I tried to zone and got an error message. I got on the forums and found out that boundaries for the PvE area were kinda small and that the area I had tried to zone to wasn't available for the event. Needless to say, I didn't get back on for the rest of the event because it was pointless. There was nothing new I could try out.
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Originally Posted by eternal pho
the pvp section of factions seems promising but pve doesnt since the area of Cantha seems undersized
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s
I am glad that I had the fullest chance to play this preview. My monk lived for 38 hours 30 minutes from start to finish. It was awesome to explore the Echovald.
Some quests and rewards probably will be nerfed because they were more than likely overpowered to accomodate the skill farmers.
The alliance thing seems like an interesting thing. The smallest of guilds will not be shafted as hard as had been feared. It's the medium-sized guilds that are getting the worst of it this time.
Overall, I'm looking forward to merging my two accounts with the Canthan material. Good job Anet!
Some quests and rewards probably will be nerfed because they were more than likely overpowered to accomodate the skill farmers.
The alliance thing seems like an interesting thing. The smallest of guilds will not be shafted as hard as had been feared. It's the medium-sized guilds that are getting the worst of it this time.
Overall, I'm looking forward to merging my two accounts with the Canthan material. Good job Anet!
K
I'm going to reserve judgement until the game comes out. I suspect that there will be some skill tweaking between now and then, and a few other thiings.
I'm not sure I like the factions / alliance idea - There's already talk about one side being heavily overloaded with the top rated PvP guilds.
I'm not sure I like the factions / alliance idea - There's already talk about one side being heavily overloaded with the top rated PvP guilds.

it looks promising to me