I'm probably gonna go with one of these 2 builds or just make 2 characters. Which do you guys thing would be better? Can't decide which I'd enjoy more. By the way, I'm primarily for PvE so let me know which would be better at PvE or if they'd both suck at PvE. Let me know if they'd be good as is at PvP too, but I'm not too conserned with that plus I can always just adjust some of the skills for when I do PvP.
Class: Necromancer / Warrior
Assumed items:
+1 to Soul Reaping
+2 to Blood Magic
Attributes: (cost)
Soul Reaping: 8+1 (37)
Blood Magic: 10+2 (61)
Swordsmanship: 12 (97)
Total attribute points used: 195/200
Skills:
1) Life Siphon - (10,2,2) For 22 seconds, target suffers health degeneration of 3 and you gain health regeneration of 3.
2) Vampiric Gaze - (10,1,5) Steal 52 health from target foe.
3) Unholy Feast - (15,1,30) Steal 34 health from each nearby foe.
4) "For Great Justice!" - (10,0,45) For 15 seconds, your adrenal skills charge twice as fast.
5) Final Thrust - (10a,0,0) Lose all adrenaline. If Final Thrust hits, you deal 32 more damage. This damage is doubled if your target was below 50% health.
6) Gash - (7a,0,0) If this attack hits a bleeding foe, you strike for 9 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 17 seconds.
7) Sever Artery - (4a,0,0) If this attack hits, the opponent begins bleeding for 21 seconds, losing health over time.
8) Hundred Blades (elite) - (5,0,8) Swing twice at target foe and foes adjacent to your target. This is an elite skill.
Class: Ranger / Warrior
Assumed items:
+1 to Expertise
+2 to Beast Mastery
Attributes: (cost)
Expertise: 8+1 (37)
Beast Mastery: 10+2 (61)
Swordsmanship: 12 (97)
Total attribute points used: 195/200
Skills:
1) Charm Animal - (10,10,0) Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped.
2) Comfort Animal - (10,1,1) You heal your animal companion for 87 health. If your companion is dead, it is resurrected with 48% health and all your skills are disabled for 8 seconds.
3) Call of Brutality - (10,0,25) For 30 seconds, attacks by your animal companions have a 41% base armor penetration and deal +11 damage.
4) "For Great Justice!" - (10,0,45) For 15 seconds, your adrenal skills charge twice as fast.
5) Sever Artery - (4a,0,0) If this attack hits, the opponent begins bleeding for 21 seconds, losing health over time.
6) Gash - (7a,0,0) If this attack hits a bleeding foe, you strike for 9 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 17 seconds.
7) Final Thrust - (10a,0,0) Lose all adrenaline. If Final Thrust hits, you deal 32 more damage. This damage is doubled if your target was below 50% health.
8) Hundred Blades (elite) - (5,0,8) Swing twice at target foe and foes adjacent to your target. This is an elite skill.
W

