PvP--/cry

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Algren Cole
Algren Cole
Banned
#21
Quote:
Originally Posted by asdar
Well give us one and why you think it's better Spyle.

So far we haven't had anyone from HoH say that it's single dimensional. I've posted 8 different kinds of damage and haven't even touched on defenses to show why I think this is a good game. Show us a complex and rewarding game that makes GW PvP so boring.

I've played counter strike for 5 years.....I'll finish my R/W and probably even finish my N/Me...then I'll never play again. I probably won't even be inspired to buy the expansion...and to be completely truthful this is game was probably the second most fun I've had(outside of FF7) playing an RPG.

I will however go back to playing counter strike....because PvP WORKS with counter strike.
S
Spyle
Ascalonian Squire
#22
Quote:
Originally Posted by asdar
Well give us one and why you think it's better Spyle.

So far we haven't had anyone from HoH say that it's single dimensional. I've posted 8 different kinds of damage and haven't even touched on defenses to show why I think this is a good game. Show us a complex and rewarding game that makes GW PvP so boring.
You know it seems to me that the only real type of skill required in this game is picking the right skills for your skill set. Like a game of MTG.

So you want me to pick a game and tell you why I think it's better? That all depends on what sort of limits you put on it.. If it's simply player vs. player, then any fps or possibly even rts requires more skill than GW does.

If it's PvE then any MMORPG out there is better, why? They lasted more than 2 months with tons of content left to go.

If you want it to include PvP, PvE and be fantasy based, then to me it seems GW is the best, unfortunatly for us. Though many would argue WoW is better, I personally didn't like that game though.
S
Spyle
Ascalonian Squire
#23
Quote:
Originally Posted by Loviatar
also how many of them are *twitch* games ?
By *twitch* games I assume you mean ones that require good eye-hand coordination? That's not a skill? =p
K
KvanCetre
Wilds Pathfinder
#24
Quote:
Originally Posted by Spyle
By *twitch* games I assume you mean ones that require good eye-hand coordination? That's not a skill? =p
It's more of luck, usually.
K
KvanCetre
Wilds Pathfinder
#25
Quote:
Originally Posted by Algren Cole
I've played counter strike for 5 years.....I'll finish my R/W and probably even finish my N/Me...then I'll never play again. I probably won't even be inspired to buy the expansion...and to be completely truthful this is game was probably the second most fun I've had(outside of FF7) playing an RPG.

I will however go back to playing counter strike....because PvP WORKS with counter strike.
I dunno d00d, the PvE in CS was aw3s0m3!!!1
A
Aug
Lion's Arch Merchant
#26
Seems to me you're just upset that GW doesn't use a twitch-controlled first person POV.

PvP works just fine in GW. It works similar to every other RPG PvP system. In short, concepts like 'cover' are non-existant, and are replaced by a much wider variety of skills/abilities.

RPG PvP generally has much less range in movement, but much greater range in options. GW fits that role. Most FPS games have huge range of movement, but not a whole lot of options. CS fits that role.

Neither is objectively right. Neither is objectively better than the other. It's just 2 different styles of the same thing.

We could sit here and argue about how Golf is or is not a better sport than Football or Basketball, too. It doesn't change the fact that both are sports, both are competitive, and they both are fun to their players.

Quote:
You know it seems to me that the only real type of skill required in this game is picking the right skills for your skill set. Like a game of MTG.
You honestly believe that there's no skill in knowing when to use (play) the skills (cards) you've got?

GW is intended to be a slower paced game than CS. If you don't like the pace of the game, fine. But don't ignorantly claim it requires no skill because it's more intellectual than CS.
L
Loviatar
Underworld Spelunker
#27
Quote:
Originally Posted by Spyle
By *twitch* games I assume you mean ones that require good eye-hand coordination? That's not a skill? =p
i never denied or even suggested that hand eye reflex coordination was not a skill

i only asked you how many of the games you consider top pvp games required you to have that particular skill.

which would explain possibly why you think the GW pvp is inferior to them

no insult was intended but simply asking for information
K
KvanCetre
Wilds Pathfinder
#28
Quote:
Originally Posted by Algren Cole
you are a moron....you and I play Counter Strike(which is a *twitch*)...I would spank you every map....if it happens EVERY map it's not luck...it's skill
Yes, when I happen to be behind 3 enemies with, say, an M4(whatever its named now) and I kill all 3 while they're not looking, thats SKILL BABY!

Or when I manage to kill people by hiding behind boxes with a shotgun in Office - skill

or when I live with 2 HP after killing 3 guys out of the luck that the game has a HORRIBLE damage reading system... SKILL

I've been playing since the old beta - don't ever act like I don't know anything about CS
K
KvanCetre
Wilds Pathfinder
#29
Those that don't like PvP are those without active guilds.

It's not fun because they don't win :-p
a
asdar
Krytan Explorer
#30
I've got nothing against Counterstrike or FPS but they're a different game style. It's much less complex than this. I've played Counterstrike, Ghost Recon, Rainbow 6 and others. I loved them while I played them.

I came to GW because I was looking for a deeper strategic game and I think I found it. Point and click games are great and I'm pretty good at them but that is not this.

If you loved Counterstrike then I'm glad for you, I go play twitch games myself from time to time.

Selecting the proper skills for your build does not even touch the complexity of HoH or GvG. If it did then we'd never have dominant teams or the builds of the week.

I'll get off my high horse after I say that I totally agree with the PvP'rs that they should have UAS/UAR. I don't see how that would ruin the game.

We don't know for sure that they won't return it in one form or another. If it was me I'd like to see an open HoH with UAS/UAR and a RP only HoH that allows players to play the character they developed.
K
KvanCetre
Wilds Pathfinder
#31
Quote:
Originally Posted by asdar
I've got nothing against Counterstrike or FPS but they're a different game style. It's much less complex than this. I've played Counterstrike, Ghost Recon, Rainbow 6 and others. I loved them while I played them.

I came to GW because I was looking for a deeper strategic game and I think I found it. Point and click games are great and I'm pretty good at them but that is not this.

If you loved Counterstrike then I'm glad for you, I go play twitch games myself from time to time.

Selecting the proper skills for your build does not even touch the complexity of HoH or GvG. If it did then we'd never have dominant teams or the builds of the week.

I'll get off my high horse after I say that I totally agree with the PvP'rs that they should have UAS/UAR. I don't see how that would ruin the game.

We don't know for sure that they won't return it in one form or another. If it was me I'd like to see an open HoH with UAS/UAR and a RP only HoH that allows players to play the character they developed.
I think to have an UAS or UAR you should have to achieve a certain rank, at least. I don't want anyone to have ether prodigy who hasn't earned it by running Ring of Fire a million times just so the boss will actually spawn...
Makkert
Makkert
Black Beast of Aarrrrgghh
#32
Quote:
Originally Posted by Spyle
You know it seems to me that the only real type of skill required in this game is picking the right skills for your skill set. Like a game of MTG.
I feel like slapping you for this one. give me the exact same deck of mtg cards as my newbie opponent, and watch us play 10 games. i'm pretty sure i should win 7.
playing mtg is more then picking 'the right skills'. its how to play them.
Algren Cole
Algren Cole
Banned
#33
Quote:
Originally Posted by KvanCetre
Yes, when I happen to be behind 3 enemies with, say, an M4(whatever its named now) and I kill all 3 while they're not looking, thats SKILL BABY!

Or when I manage to kill people by hiding behind boxes with a shotgun in Office - skill

or when I live with 2 HP after killing 3 guys out of the luck that the game has a HORRIBLE damage reading system... SKILL

I've been playing since the old beta - don't ever act like I don't know anything about CS

wow...come play CS with us...we'd love to spank up on your for a few hours. You won't get a single kill.

you all speak so highly of "Strategy" and "Team Play" and "Working Together"..."It makes guild wars PvP the best around"....all of those elements are in Counter Strike...Everyone starts with the same weapons/armors/extras (one of your biggest complaints as PvPers). UAS/UAR is already available for Counter Strike.....Everything you all want in a PvP is available in counter strike...except you can't cast level 10 firedeath on your opponent...WOW that sucks....Counter Strike works as a PvP because it puts everyone on the same level playing field...ONLY skill is involved in Counter Strike....NOTHING ELSE is even involved.....

If you run up on 3 people and shoot them in the back you have more skill than they do....obviously they are awful or have their sound off. The same thing COULD happen in guild wars...you COULD attack someone and they already be attacking someone else....therefore making it impossible for them to attack you(the same essential idea of running up behind someone).

Fact Remains....everything you all want in a PvP game is available in Counter Strike...and Counter Strike works as a PvP....Guild Wars won't be around 7 years from now...Funny thing, Counter Strike probably will be.

Double post content:

Quote:
Originally Posted by asdar

Point and click games are great and I'm pretty good at them but that is not this.
what is Guild Wars if it isn't a 'Point and Click' game....you don't even have to move your character...you point and click on someone and the character moves. Guild Wars is the very essence of 'Point and Click' games.
A
Aug
Lion's Arch Merchant
#34
Quote:
Fact Remains....everything you all want in a PvP game is available in Counter Strike
Counter Strike has nothing in a PvP game that I want. I have no desire to match my mouse spinning and clicking skills against you, or anyone else.

Counter Strike has a very limited variety of weapons and weapon types.

Counter Strike has essentially 0 weapon interaction. The weapons all do essentially the same thing. Some have faster ROF with lower damage, and vice versa... but where's the DoT? Where's the debuffs? Where's the buffs? There are none.

Counter Strike has very little team dynamics. Sure, there's a few different "templates" in some mapsets, but that's not much. What you claim is so great about CS is what makes it boring to me. Everyone is the same. Exactly. There is no personality. No character development. I don't want to play as Clone34134234.

IMO, the best PvP game was Magestorm. That had a pretty good variety of skills to use intelligently, as well as the FPS component of aim and cover and terrain.

CS is strictly about aiming and using terrain. GW is strictly about selecting skills and knowing when to use them. Two sides of the same PvP coin.
C
Celes Tial
Frost Gate Guardian
#35
Quote:
Originally Posted by Algren Cole
I don't play PvP because in my opinon "Point........Click.......Choose some skills........Wait for them to die" is a complete waste of time...and honestly shouldn't be considered PvP. (...)Needless to say my team was awful. No planning...no strategizing...we never spoke to eachother.

I literally just clicked Ignite Arrows and sat 20 feet away from everyone and fired arrows into the crowd until everyone was dead...then thought "wow..that was a great freakin time"

PvP = Counter Strike
PvE = Guild Wars
Well, if you did nothing but click ignite arrows and wait for a divine enlightenment to show you how PvP is supposed to be played, I'm not surprised you were bored. I also found it funny that you complain about the team not strategizing, but what did you do? You created your perceived problem yourself. Self-fulfilling prophecy, congratulations, you proved yourself right by basically doing what you criticized as the problem.

How to approach GW PvP in 5 easy steps:

-Dont be the person who sits, spams one skill over and over and waits for others to win the match for them. That works in FPS shooters, but not here.

-Take the effort to read up on your skills, pick a theme for your build (such as anti-caster interruption ranger), then pick some skills that are likely to work well together. If they dont work out, replace them. In this way, you continually improve your build, and learn to use your skills. If you dont use EVERY skill on your bar, replace them. Warning: This requires more complex thought processes than hitting the 'fire' button of your weapon over and over.

-Realize that you dont know everything, even if you might think so, and that other people are simply better than you because they know GW matches are about more than hitting a fire button as quickly as possible.

-Look for some quality players to discuss strategy with. It would help if you have a clue about strategy to begin with, see the previous point above. Because if you are an obviously inexperienced smartass, the good people will want to not play with you.

-Learn about voicechat coordination and target choice / target calling, different victory conditions on different maps, the common theme builds and how they work (cause you will need to figure out how to beat them), common skill combos, interrupts, enchantments, wards, and a lot of other things you might never have heard about that make or break your success in PvP.

And if you dont feel like getting into all of this strategic depth, you're probably better off in CS, where you move to a spot and click your ignite arrows (pardon, shoot your weapon) over and over again.
Algren Cole
Algren Cole
Banned
#36
Quote:
Originally Posted by Aug
Counter Strike has nothing in a PvP game that I want. I have no desire to match my mouse spinning and clicking skills against you, or anyone else.

Counter Strike has a very limited variety of weapons and weapon types.

Counter Strike has essentially 0 weapon interaction. The weapons all do essentially the same thing. Some have faster ROF with lower damage, and vice versa... but where's the DoT? Where's the debuffs? Where's the buffs? There are none.

Counter Strike has very little team dynamics. Sure, there's a few different "templates" in some mapsets, but that's not much. What you claim is so great about CS is what makes it boring to me. Everyone is the same. Exactly. There is no personality. No character development. I don't want to play as Clone34134234.

IMO, the best PvP game was Magestorm. That had a pretty good variety of skills to use intelligently, as well as the FPS component of aim and cover and terrain.

CS is strictly about aiming and using terrain. GW is strictly about selecting skills and knowing when to use them. Two sides of the same PvP coin.

<3 magestorm...I miss that game so much dude.

Team Dynamics in CS is far more important than Team Dynamics in GW...Like I said the team I was on won 7 or 8 straight at Lions Arch without ever talking to eachother. We all just ran out and started attacking....if my Counter Strike team were to run out and start attacking we'd never win a match.
K
KvanCetre
Wilds Pathfinder
#37
Isn't it funny how when you talk down about a game, suddenly people think you're not good at it?

Yes, I'm a total CS n00b because I said it doesn't involve much skill... omg the autosniper pwns
Algren Cole
Algren Cole
Banned
#38
Quote:
Originally Posted by Celes Tial
Well, if you did nothing but click ignite arrows and wait for a divine enlightenment to show you how PvP is supposed to be played, I'm not surprised you were bored. I also found it funny that you complain about the team not strategizing, but what did you do? You created your perceived problem yourself. Self-fulfilling prophecy, congratulations, you proved yourself right by basically doing what you criticized as the problem.

that's all I had to do to win....why would I go above what I have to do to win. There was no need for me to do anything but click ignite arrows and Duel Shot/Power Shot until everyone was dead....THAT'S THE PROBLEM!
K
KvanCetre
Wilds Pathfinder
#39
Quote:
Originally Posted by Algren Cole
<3 magestorm...I miss that game so much dude.

Team Dynamics in CS is far more important than Team Dynamics in GW...Like I said the team I was on won 7 or 8 straight at Lions Arch without ever talking to eachother. We all just ran out and started attacking....if my Counter Strike team were to run out and start attacking we'd never win a match.
Uhh.... NEVER talk about PvP in this game in terms of Arena fighting. The only reason to ever use Arena is to test new PvP builds by yourself. Go play HoH and see how well "random running and attacking" works
Algren Cole
Algren Cole
Banned
#40
Quote:
Originally Posted by KvanCetre
Isn't it funny how when you talk down about a game, suddenly people think you're not good at it?

Yes, I'm a total CS n00b because I said it doesn't involve much skill... omg the autosniper pwns

Come play...it doesn't take much skill to play in pubs...I agree with you on that. But that's because 90% of the people playing in Pubs haven't played in leagues....so ofcourse you have a leg up on them. Playing CAL-I and CAL-P Counter Strike takes an amazing amount of team work and skill...denying that is completely ignorant.