Quote:
Originally Posted by Cranky
I don't think that's true, I have died while still having IoW up.
You could have just taken too much dmg in 1 attack. say you got 100hp..And your a 26hp. If you take 26 dmg..your toast..IoW never activates because you never dipped below 25% hp. You went from 26% to 0%.
Some Noted uses:
1) A one-time Self Anti-Spike.
Mostly if your a targeted class. You can start battle with this, have your health go to normal before battle actually starts, and your somewhat insured for 1 spiking. Enough time for a slower monk to react.
2) The newest use..Auto-Death.
In Tombs and such EoE saccers arent always Necros. There are r/me's that wear all Sup runes, and IoW to kill themselves. Plus - You'll have almost zip HP after first sac, so any random guy not dead on their team attacking you will sit off another round of EoE. Minus - Same thing....Double Edge'd sword. The problem that happens most is that the 1 non-saccer on the team cant keep himself alive through all these EoE hits. <Purely from what i've read, and videos of Tombs battles I have saw>
My first hand experience with this is in CA - They'll hope for the Fire Island maps and just IoW over and over and make your team lose.