ok i had a warrior and had a major vigor on him and my health was at 544. i then got ahold of a superior vigor and put over it and now my health is only 553??
you mean i payed 70p to go up only 9 in health?? is this right??
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Originally Posted by Lagg
The prices and attribute increases are just right across the board.
You can and should pay some money to get the most out of your character with minor runes and weapon upgrades. Most of the major and superior runes give you penalties, so it's really up to you to go with the tradeoff or not. As for the runes of vigor, absorption and the likes (that don't have a penalty): it should be incredibly tough to get them, yet only provide a slight (almost negligible) advantage to the player. Balance is king, baby. For once, the marketing bullshit on the box was right: skill will be your legend. Not phat lewt. Kudos to the developers. |
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Originally Posted by salatious
the real reason for these tis to negate some of the penealty from the Superiors Runes that take away -75 form you health. I do agree they need to increase them and at least equal +75 to negate 1 superior rune if you do choice to place it on you. now the real problem is that if you use 2 superior runes you are losing 150 HP and can only gain back 50 of that with how the ssytem works now. and if your lucky you can get a weapon with a high +HP bonus to make up the difference but it would be really hard to get you back to no negative if you went this way.
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