Class: Monk / Warrior
Assumed items:
+1 to Divine Favor
+1 to Healing Prayers
Attributes: (cost)
Divine Favor: 10+1 (61)
Healing Prayers: 11+1 (77)
Tactics: 10 (61)
Total attribute points used: 199/200
Skills:
1) Word of Healing (availability) (elite) - (5,34,4) Heal target other ally for 67 points. Heal for an additional 83 points if that ally is below 50% health. This is an elite skill.
2) Signet of Devotion (availability) - (0,2,5) Heal target ally for 77 health.
3) Infuse Health (availability) - (10,14,0) Lose half your current health. Target other ally is healed for 129% of the amount you lost.
4) Healing Breeze (availability) - (10,1,2) For 10 seconds, target ally gains health regeneration of 8.
5) Vigorous Spirit (availability) - (5,1,4) For 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 11 health.
6) Healing Signet (availability) - (0,2,4) You gain 115 health. You take double damage while using this skill.
7) Shield Stance (availability) - (5,0,60) For 16 seconds, while wielding a shield, you have a 75% chance to block incoming attacks, but you move 33% slower.
8) Bonetti's Defense (availability) - (8a,0,0) For 9 seconds, you have a 75% chance to block incoming melee attacks and arrows. You gain 5 energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
The stances are just there to fill the void.
Vigorous Spirit gives a lot of healing for "free"
Infuse Health is the best heal around. Darn..it cant top WoH it seems! Bummer. However, the Infuse Health is FREE (Healing Signet). And the cast time of Infuse is a lifesaver.
Healing Signet to fuel Infuse Health.
If this guy gets focused, he slaps on stances, and dont bother with Infuse of course.
Stances will help him if he gets melee focused, and of course Healing Signet to be used with care.
Comments? How much HP does a Monk have anyway?
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