This is sort of my own design, i call it "Damaging F**ker-Upper"
R/Me
Illusion: 9
Expertise: 6 +1
Wilderness Survival: 9 + 1
Marksmenship: 11 +2
Skills:
Marksmens Wager
Power Shot
Read The Wind
Ignite Arrows
Troll Uhuent
Conjure Phantasm
Clumsiness
Image Burden
Basically my role is damage dealer, but also place some negative conditions on the foe. Let me know if u have any comments/suggestions, etc
What u think of this Ranger Build?
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Hmm. Rangers definitely aren't the best damage dealers in my opinion. Crits:
Power Shot might be better off being replaced by Hunter's Shot. It's not quite as damaging, but can cause bleeding and is only half the energy cost.
I don't think it's worth having Read The Wind and Ignite Arrows seeing as you can only use one at any given moment. Probably best to just pick one and go with it.
I can't really think of a good reason to have Imagined Burden instead of Pin Down, seeing as it should be about half the cost with a high level of Expertise, so perhaps replace that?
Power Shot might be better off being replaced by Hunter's Shot. It's not quite as damaging, but can cause bleeding and is only half the energy cost.
I don't think it's worth having Read The Wind and Ignite Arrows seeing as you can only use one at any given moment. Probably best to just pick one and go with it.
I can't really think of a good reason to have Imagined Burden instead of Pin Down, seeing as it should be about half the cost with a high level of Expertise, so perhaps replace that?
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