Hi,
Just read the report about the E3 matches between devs and guilds...
I checked the characters used in this context and I was surprised to see many templates with 3 attributes, often one with a base of 12.
I had assumed that, like in most games I played so far, maxing out is not the best option as the last few points in each attribute cost so much more and could be put to a better use.
At the present time, I have a template like (approximation, cannot remember exactly):
fast casting 8+1,
domination 10+2 (rune + headgear),
illusion 10+1,
inspiration 9+1
I find all the four attributes useful, thus this build. At the present time, I do not have all end-game skills, so I am using:
- empathy
- backfire
- conjure phantasm
- chaos storm
- mantra of persistence
- power tap
- ether feast
- rez signet
When I get them, I might use:
- arcane concundrum
- diversion
(and get rid of empathy and chaos storm)
1)
Would you rather recommend me to drop one attribute to have 3 stronger ones? If so, which one and why?
2)
I got a superior domination rune but I am not sure I should use it... I mean, bringing domination to 14 would be nice but I would go from 525 life to 450... that's quite a drop.
Should I use this sup rune or not, and why?
Thanks in advance for your tips,
nostra
n
