Quote:
Originally Posted by LightningHell
If it didn't have Exhaustion, it would be way overpowered. You have to know WHEN to use the skill, y'know.
Whenever a spell causing exhaustion is cast, the caster loses 10 maximum energy and will be restored at a rate of 1 point every 3 seconds - you can hardly spam that as much as Stone Daggers can you
Quote:
Originally Posted by LightningHell
Whirlwind with Aftershock isn't worth the energy. IMO...and you need to be near the foe. And it has to be attacking.
with Elemental Attunement it would cost 10 energy to cast both, cause maybe 200 damage and recharge in 10 secs
Quote:
Originally Posted by LightningHell
You gain a minimal amount of Health while using Aura of Restoration. Someone else explain, please.
Well, Aura can be stripped, only nets you about...15...45 Health per cast.
theres a lot of things can be stripped ....
and depending on the spell you can get upto around 90 health, but for eg
Whirl Wind
Aftershock
Crystal Wave
would give 122 health and are all 3/4 second casts (gee another mistake I made

)
Quote:
Originally Posted by LightningHell
Ether Prodigy doesn't use Enchantments. Now who doesn't know the Elementalist well now?
ye I was thinking Ether Renewal, Ether Prodigy is just plain crap.
Ether Prodigy
Elite Enchantment Spell. Lose all enchantments. For 5...17 seconds, you gain energy regeneration of 6. When Ether Prodigy ends, you take 2 damage for each point of energy you have. This Spell causes Exhaustion.
Quote:
|
Originally Posted by LightningHell
Crystal Wave gets Conditions off foes. AND it requires you to be nearby.
Definitely a no-no for GvG.
as you said, You have to know WHEN to use the skill, y'know. | |