In the early stages of the game, where cooperative missions don't take as long, having people drop out and quit is an annoyance.
Later in the game, where missions can take hours, having people drop out is a major annoyance.
People do drop out. Sometimes it is because they want to. Sometimes it is because they go link dead. Either way, they are a grey bar.
What if, when a team suffers a quitter, a henchmen automatically replaces the quitter? That way, the team can keep going.
R

