Glyph Healer for Defiled Tombs

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p
plasmasword
Frost Gate Guardian
#1
Mo/E - 16 heal, 13 divine

Orison of Healing
Heal Other
Dwaynas Kiss
Heal Party
Glyph of Energy
Glyph of Lesser Energy
Heal Area (or hex removal)
Rebirth

I always ran out of energy on the 4th stage durring the very last part when your getting seiged by two worms. I tried out this build and I was able to spam heal party long enough for the rangers to kill everything. Comments?
c
cicero
Ascalonian Squire
#2
hmm.

very good energy management but i think the major problem is in the Ele secondary.


If any of the monsters are using FoC (stance) while they attack, you get interrupted. That prevents you from healing yourself & others if you're being hit.
Batou of Nine
Batou of Nine
Desert Nomad
#3
cicero...

That should hardly ever/never be a problem due to 95% of tombs groups being Barrage/Pet builds. Pets + MM = large meatshield. and the good groups, there is almost no point in which they run out of minions or pets... so being a backline heal monk, 95% of the time he shouldnt have a problem...

=D enjoy.
Y.T.
Y.T.
Jungle Guide
#4
nice build i'm going to try it

i'm going to try mo/r with draw conditions/melandru resilence e-management i think it can work ok in uw tombs...
Amsterdam
Amsterdam
Krytan Explorer
#5
Yea the whole barrage pet groups thign should keep you from being hit often, only thing I don't get is... Tombs can be done with 4 people, I don't know why everyone has to go the b/p way, it may be fast, but its not THAT fun, I like to have a sense of accomplishment when I do something like that