Ho Ho Ho HO GW's Finally Admits to being a MMORPG!

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Deathqueen
Lion's Arch Merchant
#1
INTERVIEW: GUILD WARS: FACTIONS


ArenaNet co-founder Jeff Strain talks us through the next chapter in NCsoft's Guild Wars saga

3 Feb 06 "When we announced Guild Wars back in early 2003," explains ArenaNet co-founder Jeff Strain, "we made a promise to gamers that we were going to change the online RPG industry." It's a lofty claim, but the original Guild Wars' million-strong following clearly demonstrates that ArenaNet's dedication to content-driven, subscription fee-free MMORPGing has reaped rewards for the developer and publisher NCsoft.

Now I can rest my case for all those that keep claiming it's not a mmorpg. (smile)


Jeff Strain: In the original Prophecies campaign, new characters leveled-up to level 20, at which point they reached Ascension.

This part isn't correct, because people are ascending well before level 20. But, it is something I would like to see them FIX and make it so you have to be level 20 to ascend. (smile)
-Loki-
-Loki-
Forge Runner
#2
The people writing the article said that, Jeff didn't. GG.
fenix
fenix
Major-General Awesome
#3
Yeah, there's no talking marks, so the writers got it wrong.
D
Deathqueen
Lion's Arch Merchant
#4
Still proves even reviewers publishers agree it's an MMORPG. (smile) Plus Jeff did say challeing the ORPG industy. Add it's Massively Multiplayer and what do you have? MMORPG. (smile)
jimmy_logic
jimmy_logic
Wilds Pathfinder
#5
Who cares... Guild Wars is an awesome game go play it and dont worry about the semantics.
K
Kaguya
Desert Nomad
#6
Think no-one knows the difference. Is there any?

MM part is just massively multiplayer. And GW isn't massive? GW isn't multiplayer? I think it's both. There's massively players, and the play area is quite massive too. CMMORPG might be more close.
-Loki-
-Loki-
Forge Runner
#7
It's highly instanced. The only time its massively multiplayer is when you are in a town, and even then, with a limit of 100 in the town, it's hardly massively mutliplay. And, so, if a reviewer things a 3rd person roleplaying game is actually a 3rd person action.adventure, it means that every single publication previous is wrong and they are right? get off it.
g
generik
Desert Nomad
#8
The age old argument never ends... PvPers trying to make GW out to be a PvP game
-Loki-
-Loki-
Forge Runner
#9
Quote:
Originally Posted by generik
The age old argument never ends... PvPers trying to make GW out to be a PvP game
Considering the game was built around PvP, it is.
f
fallot
I'm the king
#10
Quote:
Originally Posted by generik
The age old argument never ends... PvPers trying to make GW out to be a PvP game
From what I remember reading previews and such, this is exactly what GW was supposed to be. A PvP game.
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Deathqueen
Lion's Arch Merchant
#11
Wrong! It is a "combination" of both PVE and PVP there were never any statements this is a pure PVP game.
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Fantomvz
Ascalonian Squire
#12
It's not an Argument at all!!!!.

Go to --> www.guildwars.com --> FAQ -->Game Details.
And read the first line!

"Guild Wars is a Global Online Role-Playing Game." = GORPG
Note: they missed a C = Cooperative. Which was GOCRPG.

Now Read the first line of the second paragraph:
“Guild Wars has some similarities to existing MMORPGs, but it also has some key differences.”

Well I don’t think it take a 3rd grader to figure what kind game is GW.

When the game first come out, Anet called GW a MMORPG without a monthly fee, to get players to buy their game. And six months later, Anet gets flamed so badly, so they restate GW as a GOCRPG.

Remember Massive Destructive Weapons in Iraq, was restate as Freedom of Iraq people, same deal here. Again not an argument!
D
Deathqueen
Lion's Arch Merchant
#13
If I always play solo how is it a "cooperative" game? And if you say it was "designed" to be cooperative then how come they allow solo ability??
Sekkira
Sekkira
Forge Runner
#14
Quote:
Originally Posted by Fantomvz
When the game first come out, Anet called GW a MMORPG without a monthly fee, to get players to buy their game. And six months later, Anet gets flamed so badly, so they restate GW as a GOCRPG.
They've always called it a CORPG
Pevil Lihatuh
Pevil Lihatuh
Jungle Guide
#15
The article will have probably called it an MMO coz everyone knows what that is. Not everyone has a clue what a CORPG or a GORPG is. I sure as hell didn't til I started playing GW. Besides, it doesn't matter what type of game it is, as long as its damn good

oh and deathqueen, probably because whilst they want us to team up, its also geared towards the casual player so if they took henchies out and forced the casual player to group with people or spend hours finding a good solo build for that particular mission... well casual players wouldn't be casual players.
Kakumei
Kakumei
Forge Runner
#16
It's not an MMO. It never has been, and I don't know why people insist on that incorrect labeling. It isn't massive. There is no persistent world, you CAN never see more than ~100 people at a time. 95% of the game is instanced.

Fact. Fact. Fact. It is not massive, therefore it cannot be an MMO. It is, as Anet labeled it, a CORPG.

And Deathqueen, what the hell is with those parenthetical actions?
Ju_Smurph
Ju_Smurph
Frost Gate Guardian
#17
Quote:
Originally Posted by Kakumei
It is, as Anet labeled it, a CORPG.
tis true...

but really, this is the worst debat since "should they nerf iway"
Kakumei
Kakumei
Forge Runner
#18
Quote:
Originally Posted by Ju_Smurph
tis true...

but really, this is the worst debat since "should they nerf iway"
It's not even a debate. It's just people perpetuating a false stereotype.
D
Deathqueen
Lion's Arch Merchant
#19
And Deathqueen, what the hell is with those parenthetical actions?


What's it to yah?
S
Sykotic
Ascalonian Squire
#20
It's just sheer stubborn stupidy.
Can we all agree it's THE online role playing game we all love and shut the hell up?