o_O let em make more pvp-pve splits
pvp and pve are too different to balance at the same time, which is why pve-only skills and pve/pvp versions of skills have been made
let them do it with any skill, to prevent an angry GW community like i've seen many times before, just cuz of the dead (compared to years ago) pvp balances, pve also suffers
even though some find pve too easy, it doesnt count for everyone, especially those who dont copy/paste pvx builds (or from any other player) like myself
not to mention roleplaying builds, like making builds based on a character you made up yourself (like lightning... maybe pikachu, lol, just example

)
note: sure, most good builds are on pvx, and can be made by others without looking at pvx, but i dont copy/paste
with these new eles, we'll get a chance of using them effectively in pve, but i hope its all elements, and not overpowering pve foes
they make HM softer to eles (maybe to others with dmg skills which are based on foes armors aswell) but the most used ele elemental is fire
what i'd like to see are good changes to air and water too
and i also like to see more pve/pvp splits, so that each mode can stay unique in its way, and balanced of course
go anet, you showed us you can balance the game with splits, it made me happy, and may do again if you do it well once again
ps. my ele is a bit rusty, but with good updated skills, she'll come back after years (just used her for z coins, event quests and bit of storage... which i may buy once again... the tabs that is (can buy 2 more

)
i'll wait and keep an eye on the forums
