Hopefully Anet won't feel inclined to dartboard buff skills anymore since they have this new Flux thing to play around with. This thread is for the community to share and discuss new ideas for future Fluxes.
Here are some of mine:
Wolf Pack: 3-4 teammates in earshot of each other move 10% faster and both deal and take +5% damage. 5 or more teammates are unaffected.
Light and Dark: Enchantments last 10% longer and bestow +1 regen to enchanted targets (nonstacking with itself). Hexes last 10% longer and inflict +1 degen to hexed targets (also nonstacking).
Intensity: All players' armor and health are reduced by 10%, all damage is increased by 5%.
Jack-of-all-trades: All attribute lines have +2 bonus. No attribute line cannot exceed 12 (counting runes).
Nature's Wrath: Spirits and Pets gain extra health and armor and Spirits have their casting time reduced by 1 second. Conditions last +10% longer.
Self Reliance: All players have natural +1 regeneration and self heals heal for +10% more. Healing used on other players heals for 20% less.
Marathon (GvG): Players holding the flag run 25% faster than normal, but have -15% armor and health. Their movement speed cannot drop below 80% nor can they be knocked down.
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