Hey, folks. I've been playing Guild Wars on and off for quite some time. I took a long break playing other things, and while I was out, some stuff happened.
It used to be that mesmer heroes were pretty trashy. Mesmer skills were occasionally nice, but generally stuffed onto necros, or onto monks or rits for e-management. I come back and all of a sudden I see threads talking about the benefits of a 3-mesmer hero team.
What happened? I know that ANet revised mesmer PvE and I went and read the patch notes. But I'm still not entirely sure why people are making Me/*s for their hero teams rather than N/Mes or Mo/Mes? Fast Casting's new effect of reducing cooldowns on skills is nice, but does it really match the benefits of Soul Reaping's massively imba energy flow?
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