Warrior Vaettir Farmer [Survivor Proof] HM [UPDATED]

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Olle
Olle
Furnace Stoker
#1
*NOTE* This build is just a way for warrior to >SAFELY< get Legendary survivor. This build can be used by many proffesions. i know that it hardly uses any warrior skill, nor is it rather effective(1 min longer,WOW), But it got me to legendary in less than 3 hours.beat that without doing Hammers. *NOTE*








Since the new update, i wanted to gain Legendary Survivor for my warrior.
Raptors? meh eaven i, an exp raptor farmer will die 1/50 runs due to bb, freeze.

Vaettirs? hmm but energy regain sucks and so.. but i tried!

And here is the finished build(s)!

First, Your build:



Quote: OQcTEZ58ZiHRn5ACBSpYH0tkUEA Attributes are as follows:
Shadow Arts: 12
Strenght: 8+1 (Minor):9
Axe Mastery:10+1+3 (head+sup):14
*optional* Deadly Arts:2
[NOTE]: Can also be Sword Mastery instead of Axe,WA is the same for both.
~
Armor: Ive played around with Knights, blessed, and so on and anything works!
a tip though is to still use.
putting on attunement runes so you have 25 energy is a good help(dp+sf+sod=25 energy, otherwise you have to dual BiP)

Sword/Axe +Shield:


Sword/Axe can have any Zealous, vamp,sundering,Furious,it doesnt matter.
15^enchant, or 15^50 (you wount be <50 anyway)
And "of enchanting", ofcourse, to maintain SF.
Shield is best to have +10 AR vs Earth, and +45^enchant.
Alt: "Sheltered by Faith"(-2^enchant) +45^enchant.


Now, the first bonder (This one is needed)



Quote: OwAC48zBNlnDjHAAAAAA Attributes are as follows:
Protection Prayers: 12+1+3:16
Divine Favor:12

Armor doesnt matter, as long as they got enough energy for all skills

And the second bonder (this isnt really needed, but gives you an safer run.



Quote: OwQCQczx/E5dSJAAAAAA Attributes are as follows:
Healing Prayers: 12+1+3:16
Blood Magic:12

Armor doesnt matter, as long as they got enough energy for all skills

Usage:
Start from Longeye's ledge,and run for Jaga Moraine


If a wurm should pop, use SF directly, flag heroes, and run away.
When in Jaga,Make heroes bond you (make sure to use Life barrier first).
Use DP>SF>SoD and make the hero Bond you.

Flag them behind you, and run in, aggroing everything on the right side (make sure to flag heroes so they dont loose bonds.
If you get blocked, use Heart of shadow. Mob them together,so all are standing close to eachother, and start spamming your skills!
use Cyclone axe&WA,and then Radiation Field,WA,LoD,WA,and repeat.
Try to use WA& CA as much as possible.

Any questions welcome to ask here!



Quote:
Originally Posted by Essence Snow View Post
Was doing a lil thinking....

w/a~OQcTEZ58ZiHRnBBywSpYH0tkUEA (str 12+1)

Adds in enraging charge for running there and grabbing aggro. Since bonded war takes no dmg...I found shroud irrelevant.

mo/n bonder~OwQT44HDnwhxbeyrTpEAAAA (prot+3+1,smite +3)

Adds in Soh so no need for attri in axe allowing 12 strength (with +1 for sentinel bonus allows any shield) and 12 SA. Exploits added adrenline gain from balth with higher smiting. Uses br for e-boost.

mo/r 2ndary~OwIT0Y4Y5gm/Tk1MlAAAQHA

Adds in holy veil for the added
[email protected] time in case of slip up. Adds in EoE for insurance dmg.

After mutiple test runs...I found 4mins very easy and 3mins possible. 20-25 energy worked just fine.

M
Mr. Blarx
Academy Page
#2
Nice find although it seems like a lot more work than the E/Me build. Still, nice to see people being creative like this
S4br3t00th
S4br3t00th
Frost Gate Guardian
#3
I don't think it's about the efficiency of the farming, but rather how to do it with a warrior going for survivor.
Now to find one for my monk....
Sk8tborderx
Sk8tborderx
Jungle Guide
#5
The vaettir do earth damage so the knights insignias and absorption rune are not doing anything.
S4br3t00th
S4br3t00th
Frost Gate Guardian
#7
You could use dreadnought's for +10 vs elemental dmg

edit: and yes, it would seem that Mo/A works just fine for farming vaettir, but the timing on SF seems so tight that I fear any frame of lag could ruin it...
Olle
Olle
Furnace Stoker
#8
Quote: Originally Posted by S4br3t00th View Post You could use dreadnought's for +10 vs elemental dmg 80 armor from war+shield with +16+10 vs earth, +Bonds, those wount do anything, and atm im not taking any damage, eaven if i drop SoD.

Quote:
Originally Posted by S4br3t00th View Post
edit: and yes, it would seem that Mo/A works just fine for farming vaettir, but the timing on SF seems so tight that I fear any frame of lag could ruin it... take the builds i use, and make heroes bond you, they dont have any interupts, only degen, and with mending+watchfull+sod, you will easely counter it for another SF.
AndrewSX
AndrewSX
Jungle Guide
#9
Cause a lot of damage comes from WA, wich is physical, shouldn't be a good idea to add SoH if using 2nd bonder(maybe moving bonds between two hero bars to fit attribute spread)?
Sk8tborderx
Sk8tborderx
Jungle Guide
#11
Couldn't you just go with a SB hero and go W/N with MoP and hundred blades? That would make the run take under 3 minutes. The only way I don't see this being better is if it takes longer then 20 seconds or so to round them all up.
Sk8tborderx
Sk8tborderx
Jungle Guide
#13
Makes sense then, I just assumed it would be safe enough.
MisterB
MisterB
Furnace Stoker
#14
This seems to be a farming build, not a warrior build. No, FGJ and a PvE warrior skill doesn't count. This is basically a 'sin bar.

If energy is a problem, swap in Bonetti's Defense. You don't have to worry about points in tactics with all the foes around to fuel adrenaline. For Great Justice isn't doing much in the build. You'll need three hits to charge Whirlwind Attack, and then all that adrenaline goes to waste. Swap in Cyclone Axe, and you'll power up WwA instantly(you do have 6 adjacent foes, right?). You'll also be hitting everything more frequently. You can drop Light of Deldrimor from the bar, since the damage cap from Shadow Form makes it suck even more than usual.
MisterB
MisterB
Furnace Stoker
#16
Look up the term constructive criticism.

Set the bonder's attributes to 3 in Smiting. You have points left over, and Balthazar's Spirit gives one more point of adrenaline at 3.
T
Tom Swift
Jungle Guide
#17
Found SoD wasn't needed - hardly ever down more than a point or two under maximum health. So I put in cyclone axe for damage.

I'm wondering about maybe club of a thousand bears (faster recharge) in place of LoD or would the knockdown be detrimental?
T
Tom Swift
Jungle Guide
#19
Oooops

late night reading fail on my part. I've never used the skill and I misread "to adjacent foes" instead of "for"