Feature Build: The calm before the storm

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Sharkinu
Sharkinu
Lion's Arch Merchant
#81
I'm hoping for a lower requirement for HoM statue for Treasure hunter and Wisdom. Those are the only 2 account-wide titles that must be maxed for HoM statue. Statue at rank 4 or rank 5 would be nice.
d
dancing gnome
Krytan Explorer
#82
Personally I'm disappointed players who have done all the work to obtain the max titles for GWAMM on multiple characters are still not able to get the title because of some arbitrary and redundant requirement.
Verene
Verene
Furnace Stoker
#83
Quote:
Originally Posted by go cubs View Post
Yeah, with vanquishes already giving faction/rep pts when finished, Im not sure how they will do that, although I may start doing vanquishes on another Char+6 heroes and having an alt acc just AFK for the title. I am not sure if thats a good idea yet, but It would be an easy way to get vanquisher on my alts and if it does give good rep/faction a good way for the other titles too. CANT WAIT FOR TOMORROW....lol
I definitely was just making sure all of my heroes on my main are runed up and ready to go, and seeing what I have set up on my others XD I'm sure the update will happen while I'm at work, they always seem to anyway

And yeah, you already get points when you complete the vanquish, which is why I'm curious how the rewards for the zaishen vanquishes will work. I mean, obviously they have to have something in order to attract people to doing them, but they have to balance that with the points and stuff we get already for vanquishing, as well as balance that with the rewards for the other zaishen stuff...hmmm. Definitely interested to see what happens tomorrow.
Skyy High
Skyy High
Furnace Stoker
#84
I too am curious as to what exactly people claim was "promised" in the derv build that didn't happen.
Mireles
Mireles
Wilds Pathfinder
#85
Wow, daily quests for pre, that is a whole lot more interactive than leaving your computer on over night... please reward xp in moderation...
TheGizzy
TheGizzy
Krytan Explorer
#86
Quote:
Originally Posted by Verene View Post
I definitely was just making sure all of my heroes on my main are runed up and ready to go, and seeing what I have set up on my others XD I'm sure the update will happen while I'm at work, they always seem to anyway

And yeah, you already get points when you complete the vanquish, which is why I'm curious how the rewards for the zaishen vanquishes will work. I mean, obviously they have to have something in order to attract people to doing them, but they have to balance that with the points and stuff we get already for vanquishing, as well as balance that with the rewards for the other zaishen stuff...hmmm. Definitely interested to see what happens tomorrow.
My thought is that the ZV idea is a way to help mitigate the grind people complain about for the various rank titles. Getting an extra few thousand towards a rank is going to attract a lot of people... and instead of entirely reworking each separate track, they're able to make each track less grindy just by adding ZVs with additional rank bonuses.

It's pretty smart, really.
d
dancing gnome
Krytan Explorer
#87
So what do you all think will be the quests Luitenant Langmar gives out in pre? There aren't enough bosses already exhisting in pre to do meaningul bounties (considering the charr are essentially all the same).

Do you think they will add new special spawn bosses throughout all of pre that only appear when the quest is active? Will it alter the levels of mobs in the area?

It is Langmar so I kind of expect it to be charr themed and thus across the wall (most of the time - hopefully they make use of the rest of pre). Maybe it will be specific mob spawns instead of a simple boss and bounty. Ironically it could become the most party based title in the game (if it's difficult enough I could see people puging this more than anything else).
go cubs
go cubs
Jungle Guide
#88
Quote:
Originally Posted by TheGizzy View Post
My thought is that the ZV idea is a way to help mitigate the grind people complain about for the various rank titles. Getting an extra few thousand towards a rank is going to attract a lot of people... and instead of entirely reworking each separate track, they're able to make each track less grindy just by adding ZVs with additional rank bonuses.

It's pretty smart, really.
Yeah makes sense I guess, but with all these title changes Gwamm will be even easier :0 Ah well, we will see what tomorrow brings.

We may not need Gate Monkeys anymore lol...
K
Kunder
Desert Nomad
#89
Quote:
Originally Posted by dancing gnome View Post
So what do you all think will be the quests Luitenant Langmar gives out in pre? There aren't enough bosses already exhisting in pre to do meaningul bounties (considering the charr are essentially all the same).

Do you think they will add new special spawn bosses throughout all of pre that only appear when the quest is active? Will it alter the levels of mobs in the area?

It is Langmar so I kind of expect it to be charr themed and thus across the wall (most of the time - hopefully they make use of the rest of pre). Maybe it will be specific mob spawns instead of a simple boss and bounty. Ironically it could become the most party based title in the game (if it's difficult enough I could see people puging this more than anything else).
Its possibly a WiK-esque overhaul of the area that goes on whenever you enter pre searing areas with the quests on.
El Perma Shadow
El Perma Shadow
Frost Gate Guardian
#90
Think im the only one not wanting the hero update.
IMO its the dead to people teams.
Although, im a hypocrite cause i got some 7 hero ish worked out already.


PEW PEW get it done and over with. 0~/====> <--fellblade GG
d
dancing gnome
Krytan Explorer
#91
Quote:
Originally Posted by Kunder View Post
Its possibly a WiK-esque overhaul of the area that goes on whenever you enter pre searing areas with the quests on.
It seems like a difficult situation to balance though. You gain exp real fast soloing mobs so if all the mobs are scaled to your level you will get LDoA really quickly. Alternatively, if they remeain at your level and the only exp you get from it is from quest completion the content is going to be mind numbingly boring to complete once you get to higher levels.

The only way I can see it working is if the quest scales mobs to your level but prevents you from getting experience from anything except the quest reward. This would prevent people from zoning in and out constantly just killing the higher level mobs until they are level 20.

How cool would it be if the content was BMP style stuff or a random enter button which places you in a searing type mission where you had to defend against a charr invasion with other players and thus had a party greater than two people.

I wonder where Langmar will be?
Rites
Rites
Krytan Explorer
#92
7 heroes... i like
daily Z vanquish or something like that... i like

i really disagree with the survivor thing, with kath hammers, its easy enough already, now they are allowing you to earn a title even after you "technically" lost the right to get it... thats just plain stupid

they always say, every step forward is 2 steps back, and ANet has a tendency to follow this formula well
U
UnChosen
Wilds Pathfinder
#93
Quote:
Originally Posted by El Perma Shadow View Post
Think im the only one not wanting the hero update.
IMO its the dead to people teams.
Although, im a hypocrite cause i got some 7 hero ish worked out already.


PEW PEW get it done and over with. 0~/====> <--fellblade GG
I seriously doubt that people who would use 7 heroes can't do everything with 3 heroes already. The areas that people can't do with 3 heroes would still be impossible with 7 heroes.

What Anet should have done is additional "Zaishen Pick Up" quests that could only be initiated when the group has no heroes or henchies. Or make all mobs randomly drop some new unique items when the group has no H/h...etc.

Quote:
Originally Posted by Rites View Post
7 heroes... i like
daily Z vanquish or something like that... i like

i really disagree with the survivor thing, with kath hammers, its easy enough already, now they are allowing you to earn a title even after you "technically" lost the right to get it... thats just plain stupid

they always say, every step forward is 2 steps back, and ANet has a tendency to follow this formula well
The survivor title was stupid to begin with. So many people went on the day after title was implemented, didn't know about a survivor title and died, only to figure out that their main character completely lost the chance for a title. Then there are people who lagged and died.
Lest121
Lest121
Wilds Pathfinder
#94
Quote:
Originally Posted by Rites View Post
didnt need to stock up on runes, all my heros are fully equipped, even the ones i dont normally use just in case

Same here when I finally decided on a main, I pimped them all with good weapons, and runes, even paying 3-5k for necro insignia sheeesh I hated hooking up my heroes a few years ago when certain insignia/runes were F N expensive....
FengShuiDove
FengShuiDove
Forge Runner
#95
Quote:
Originally Posted by Rites View Post
i really disagree with the survivor thing, with kath hammers, its easy enough already, now they are allowing you to earn a title even after you "technically" lost the right to get it... thats just plain stupid
But that's COMPLETELY the point. It's easy through use of gimmicks, but incredibly unlikely, even for good players, to just occur via regular gameplay. People are forced into these gimmicks like Kath Hammers and Kilroy because it's nearly impossible to obtain the title legitimately due to the amount of time it takes while being exposed to the hazards of regular gaming as well as lag and other factors that the player can't control.

This is a massive improvement.
Ghull Ka
Ghull Ka
Wilds Pathfinder
#96
/bouncebouncebounce

3 necro Sabway/Discordway
+
SoS restochan
+
2 /P's with 10 Command and "Fall Back!" (maybe a couple panic/interrupt mes yay)
+
An ST rit

Life is good!
Lasai
Lasai
Lion's Arch Merchant
#97
Quote:
Originally Posted by UnChosen View Post
I seriously doubt that people who would use 7 heroes can't do everything with 3 heroes already. The areas that people can't do with 3 heroes would still be impossible with 7 heroes.

What Anet should have done is additional "Zaishen Pick Up" quests that could only be initiated when the group has no heroes or henchies. Or make all mobs randomly drop some new unique items when the group has no H/h...etc.
I get very sick of this elitist attitude. Many players will find that 7 heroes will improve their gaming time, and the addition of this in no way stops you from playing the game your way.. at all. It is pretty arrogant to expect that Anet should somehow provide some special incentive to the self chosen ones... such as yourself.. that play the game Your way..

As casual gamers become more of a consideration in all gaming you can expect to see the last bitter shreds of hard core McQuaidism removed from most online gaming.. get used to it.
Divine Ashes
Divine Ashes
Wilds Pathfinder
#98
/NERRRRRRDDDDGASSSSMMMMM

Seriously, though, I'm looking forward to finishing GWAMM by getting Masters on HM Eternal Grove >_>. It's that one thing I've just been dreading to start...and it's the only thing I have left to do for GWAMM...

LDOA change would be amazing for my 2 year old lv 14 Warrior in pre

EDIT:
They should change it so all tonics are usable in explorable areas. Would make spamming easier
asb
asb
Frost Gate Guardian
#99
FFFFFUUUUU-, no individual flagging for additional heroes... good bye uw solo
Minion UI however is nice.

Edit: zomg buyable player character heroes in the future!
TheGizzy
TheGizzy
Krytan Explorer
#100
I'm looking forward to being able to do a lot more vanquishing on my own schedule, in my own time. I don't really consider myself to be a hugely skilled player, and I still find some areas to be too challenging for my team when I don't feel the henchmen support the builds I want to use for myself/my heroes.

I have a friend I met via Guru that I play with most of the time... she and I have a blast together... but she's also already vanquished a lot of the areas I still need to do (most of them). And our schedules don't always coincide, so it can be difficult for both of us to be waiting for the other to log on. My husband has only finished two campaigns now, and he's not much interested in vanquishing yet. And last but not least, I've had some pretty miserable experiences with PuGs that I'd rather not repeat. So yeah, I like the idea of the 7 heroes very much, and I'm completely geeked over the Zaishen Vanquish concept... especially since there wasn't even a HINT of such a thing until today. How awesome is that??