Update - 2/17

13 pages Page 5
Dark-NighT
Dark-NighT
Krytan Explorer
#81
Quote:
Originally Posted by Arieon Ito View Post
2 players could probably keep this up indefinitely. 3 would make it an assurance. All 8 would mean unless everyone died at the same time, you wouldn't really need any healers. Although DP will still be racked up pretty quickly but the new Asuran Scan will cover that.

BUH+Asuran Scan will be the new kamikaze meta?
Haha i love that idea!

New run available, Kamikaze uw, requirement = just die a lot.
Atro
Atro
Miss the good ol' days
#82


LOL new 100b anyone?
Wrath of m0o
Wrath of m0o
Desert Nomad
#83
/deaths
If we were getting a Survivor update..shouldnt we have known before the patch??
ChrisCo
ChrisCo
Krytan Explorer
#84
Quote:
Originally Posted by Acolyte Firestar View Post


LOL new 100b anyone?
/crying at the end of 100b fowsc
Shayne Hawke
Shayne Hawke
Departed from Tyria
#85
Quote:
Originally Posted by Dzjudz View Post
/deaths

Wtf?
Uh-oh, looks like something has been let out of the bag a little bit early...
Atro
Atro
Miss the good ol' days
#86
Quote:
Originally Posted by ChrisCo View Post
/crying at the end of 100b fowsc
just tried it on a group of minotaurs with my buddy, does a good amount of damage lol
mage767
mage767
Desert Nomad
#87
I do not like this update.

Here's why: The PvE skills (Luxon/Kurz and Sunspear) for derv got nerfed. As a result, dervs lost the ability to spike big damage in PvE HM.

Vow of strength (enchant) is like 100b but conflicts with many scythe based skills which REMOVES enchant. Yes, you can bring adrenaline skills, but they take time to charge (there are ways around this but cost skill slots), but these skills have activation times which are slow. Eremite attack .... nerf....also not good.


What should be reverted: Bring back old scythe attack skills which did not remove enchant on use. Also there are just WAY TOO MANY adrenaline skills. Tone it down, we don't need half of all scythe skills to be adrenaline based.

/From the perspective of DERV primary
iay1455
iay1455
Academy Page
#88
new buh is really dumb.

change it back!!!
f
fr.aodhan
Frost Gate Guardian
#89
Test of Faith takes enchantment from a foe?

Edit: it removes, as usual.
D
Dark Saviour
Academy Page
#90
Well, if we are getting a Survivor update, then my apathy/mild disdain for this update is completely replaced with joy.

Not having to suffer through more Arborstone VQs for that horrid Kurzick title would be ever so nice...
ensoriki
ensoriki
Forge Runner
#91
K im pissed.
How the hell can Dervishes run at 50% faster than my assassin.
My dervish is having fun for real but wtf.
Dash must by obligation be buffed to 60% movement speed now.
Warvic
Warvic
Wilds Pathfinder
#92
25 wins in RA with 3 dervishes and a Mo/D. lol!
E
ElMantis
Pre-Searing Cadet
#93
Derv's are absolute beasts at capping in JQ now. Just throwing together Pious Assault, Chilling Victory, Sand Shards and VoS with any combination of others already has me taking down bunched up foes ridiculously quickly.
Steps_Descending
Steps_Descending
Wilds Pathfinder
#94
All I can say :

Houra at PvE skills chnages!
Love new BUH (if only for the lol and free +%dmg are boring to play with, admit it)
Prefer new AoHM (at least thematically, will need to field test when I can)
Love new Enernal aura (heed heed! it'an enchant AND a rez)
Love the new Intensity. I think they are trying to push Air Spikes build with this one. <3
(I only have doubts that dmg might be too low to make it worth it, or cooldown slightly too high)
Xiaquin
Xiaquin
Wilds Pathfinder
#95
Quote:
Originally Posted by DokkyDok View Post
So...uh...What am I supposed to run on my ranger now?
AS and BUH needed to go, as they were OP. There are other buffs, but as someone else said regarding eles, (like rangers) there's an even bigger argument for reworking them.

As for dervish heroes, I can see Avatar of Dwayna being handy.

Edit: Healing affects minions, too.
M
Mashiyu
Frost Gate Guardian
#96
since all partymembers die simulanously: DEATH NOVA SPIKE!
AngelWJedi
AngelWJedi
Furnace Stoker
#97
so what the heck is with /deaths now?! does this mean for us that worked for the survivor title others can get it now even if they die?!
S
SongOf
Academy Page
#98
Eternal Aura is very strange...and fun
M
Master Bow
Ascalonian Squire
#99
so if attack speed of scythe is boosted then Vampiric should not be max 5/-1 but lower
mage767
mage767
Desert Nomad
#100
Vow of Strength should just be moved to Mysticism or scythe mastery. It has nothing in it to do with EARTH. Why should I spread my attibutes on 3 different lines? Sure if I use VOS, I need Earth and Scythe, then what's the damn point of mysticism?