Update - 2/17

13 pages Page 3
Apollo Smile
Apollo Smile
Wilds Pathfinder
#41
Quote:
Originally Posted by Schnellburg View Post
Worst. Update. Ever. How did the live krewe approve this crap. Anet has taken a step in the wrong direction.
What did YOU want?
Chasing Squirrels
Chasing Squirrels
Krytan Explorer
#42
Wait why did they change pve skills?
W
Widowmakerz
Ascalonian Squire
#43
Quote:
Originally Posted by DokkyDok View Post
So...uh...What am I supposed to run on my ranger now?
i'm wondering the same thing
s
saint666
Frost Gate Guardian
#44
dude vow of strength is 100b on crack, good bye warriors.....
Dzjudz
Dzjudz
Furnace Stoker
#45
/deaths

Wtf?
Shadar
Shadar
Academy Page
#46
Update notes tl;dr -> 90% of dervish skills are now imba.
ChrisCo
ChrisCo
Krytan Explorer
#47
Quote:
Originally Posted by saint666 View Post
dude vow of strength is 100b on crack, good bye warriors.....
Not happy about that, VoS does seem kinda strong ... although it can be removed so maybe it balances out in nonspike situations.
Hobbs
Hobbs
Desert Nomad
#48
Lucky I've been prepping my Sin for SCs this week because it looks like my warrior's FoWSC 100b role is set to disappear

Also, the day I start Speedbooking with Mystic Regeneration and Fleeting Stability they both get nerfed amongst a swarm of buffs? This update was implemented to personally screw me over :P
StormDragonZ
StormDragonZ
Desert Nomad
#49
So has anyone found Dervish heroes "useful" now with these changes?

Also, how have the bosses/enemies changed? Should I be afraid to try vanquishing Bahdok Caverns now?

Quote:
Originally Posted by Widowmakerz View Post
i'm wondering the same thing
Barrage + random stuff.
A
Arieon Ito
Frost Gate Guardian
#50
Looks like it's still possible to continue using a Dervish as a Blood Magic spammer and easier with Mediation, and you can still bring an elite. Woot.

Edit: And Foul Feast + Conviction ftw?
A
Asia Skyly
Frost Gate Guardian
#51
Quote:
Originally Posted by Dzjudz View Post
/deaths

Wtf?
I want to know that too!! Are they changing the Survivor title??
Hobbs
Hobbs
Desert Nomad
#52
Quote:
Originally Posted by Asia Skyly View Post
I want to know that too!! Are they changing the Survivor title??
What happened? Don't have access to the game at the moment.
go cubs
go cubs
Jungle Guide
#53
Quote:
Originally Posted by Asia Skyly View Post
I want to know that too!! Are they changing the Survivor title??
thatd be hot...


"you have died xxx times and gained xx experience since death
U
UnChosen
Wilds Pathfinder
#54
The new intensity is just as bad as it was before...if anything its worse. Only works on ONE target and ONE spell for the FIRST hit only....and its on a 10 second recharge.

Somehow Anet managed to NERF eles in this update, as if they're not bad enough already. They lost intensity (however bad it was) and BuH...pretty much the only two skills that kept them in somewhat equal footing with everything else.

Good thing? People can no longer point to these as an excuse against Ele buff anymore.
Apollo Smile
Apollo Smile
Wilds Pathfinder
#55
"You have died 32 times and gained experience since death..."
s
saint666
Frost Gate Guardian
#56
Quote:
Originally Posted by ChrisCo View Post
Not happy about that, VoS does seem kinda strong ... although it can be removed so maybe it balances out in nonspike situations.
by chilblains spam maybe, i think dervs have enough cover enchants...that explode when removed anyways. wonder if u can perma VoS, since it is an enchantment.

sand shards combined with splinter weapon looks pretty good too.
ChrisCo
ChrisCo
Krytan Explorer
#57
90% of skills getting changed and Vow of Silence still survives .... grrrrr
MisterB
MisterB
Furnace Stoker
#58
So what are the scythe attack speed and critical hit changes exactly? Anyone tested it, or has ANet released that information?

http://guildwars.com/gameplay/develo...ces.php#scythe

Quick and dirty test appears to be 1.5 seconds. No idea how to test the critical hits.
Wrath of m0o
Wrath of m0o
Desert Nomad
#59
Quote:
Originally Posted by Neo Nugget View Post
Well that looks like a fun skill
It was..for a long time. So glad i got my second gwamm in just before this update. Just skill capping left. Now to see why everyone in ally chat is @#$% about because /D doesn't work now.
k
knockturnal
Ascalonian Squire
#60
Yeah it being removable might be the only thing that balances it out. With 12 in Earth and a 20%ench grip, that's an 18 second duration on a 20sec recharge. Throw in Sand Shards (basically Splinter Weapon with no cast time or the need to go /rit) to splash another 50 Earth for 4 attacks on top of the 22 Slash, and it looks kinda absurd. Plus Shards can be pre-cast, so you'd have 8 straight attacks if you know what you're doing. That seems absolutely insane to me.