Update - 2/17
13 pages • Page 10
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hmm this will surly change my lvl 7 D/A running business rofl.... we will see if it works out good or dreafully XD.. lol good thing i got my youtube vid up a few weeks b4 update
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Edit: Nvm, being retarded.
They should leave BuH the way it is, 60 damn seconds is how long it takes. It's awesome for Rit teams, already saw someone advertising for a buhway team.
L
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By Urals Hammer works on Spirits. Abuse it while you can
GOGO SOS + SOGM DUO |
EDIT - And yes, duplicating several times reduces the damage to zero.
Intensity is sad since you basically need to do spike damage for it to be any good. If it were 50% more for EVERY spell it'd be different, but 50% for one spell every 10 seconds is not worth using for spammy skills.
50% will be good with Invoke though. (140 on casters = 70 on everything in nearby)
If anything it will be a buff to stuff like lightning orb, Stoning/Ebon hawk, Fireball, meteor, lightning hammer, rodgort's invocation.
Nice nerf to BuH and Asuran Scan. AoHM got hit bad.
50% will be good with Invoke though. (140 on casters = 70 on everything in nearby)
If anything it will be a buff to stuff like lightning orb, Stoning/Ebon hawk, Fireball, meteor, lightning hammer, rodgort's invocation.
Nice nerf to BuH and Asuran Scan. AoHM got hit bad.
Been doing more tests with W/D scythe and also a pure Derv. On the plus side, Derv is actually more kill efficient than the W/D. There's still the W/D being more devastating than before the update, but not any better than a derv.
Hero AI is meh. They seldom use their Flash Enchantments, but when they do it's like chaos wearin skirts.
Hero AI is meh. They seldom use their Flash Enchantments, but when they do it's like chaos wearin skirts.
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Uhmm, Painfulbond and Spiritleech aura disagree with you.
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This is very interesting...I hope we at least have a week with this bug if not more.
D
I'm getting... inconsistent results with the revived spirits.
Some of the time, they're hitting for zeros and triggering spiritleech for 15.
Other times, they'll hit for zero, but spiritleech won't register.
Yet other times, they're attacking, but no damage indicator is shown at all.
:-/
Not that I could take much advantage of this anyway... Playing R/Rt and just using H/H, so I can't keep more than a couple of sets up at a time. :-\
Some of the time, they're hitting for zeros and triggering spiritleech for 15.
Other times, they'll hit for zero, but spiritleech won't register.
Yet other times, they're attacking, but no damage indicator is shown at all.
:-/
Not that I could take much advantage of this anyway... Playing R/Rt and just using H/H, so I can't keep more than a couple of sets up at a time. :-\
A
Best i got was 5 (yes pic has 4) but only seemed like 1 was attacking? doing damage?
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There are plenty of us from the Krewe who are still loitering around to identify, confirm, and report all of the bugs you all are sharing with us.
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There are plenty of us from the Krewe who are still loitering around to identify, confirm, and report all of the bugs you all are sharing with us.
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SPYS!!!!!!!!!!!!!!!!!!!!!!!! :P
On another note I'm wondering if BuH works on allies like say Livia / Gadd during that one quest.
Possibly, anyways for the most part it's ineffective unless used in a team..atleast for a secondary rit. With the spirits doing no damage unless you boost them with PB and spirit leech aura, your bar starts to suffer. Raising enough spirits also just sadly does not happen. If anything while you can kill something quick with a spirit spike, it's more efficient (if solo farming with a /rt) to do just one spirit.
They make for decent body blocking though.
They make for decent body blocking though.
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There are plenty of us from the Krewe who are still loitering around to identify, confirm, and report all of the bugs you all are sharing with us.
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Where the hell was the obligatory 51% Dash or 60% dash

