Quote:
Originally Posted by Sirius Bsns
Note: Be careful not to flame!
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/rolleyes
I especially love how you think this is a particularly new or interesting topic, rather than the same old rehashed dead-horse-beating that it actually is.
Titles did not kill PuGing. Heroes did not kill PuGing. "Elitism", whatever the hell you think that word means, did not kill PuGing.
First, it is not clear that PuGing is even dead. If you go to any active areas - you know, the areas that actually have populations large enough to support PuGing in the first place - there are crowds of people forming PuGs. Second,
people want to succeed, and generally dislike having their time wasted. Thus, they will tend to do things that maximize their chances of success, which, in a group game, starts with finding yourself good teammates in a reasonable amount of time. Naturally, there are many approaches to doing this, including just taking H/H if you don't trust other players, or using some measurement of a player's ability and experience, however crude that measurement is. Removing titles, heroes, or summoning stones wouldn't change the situation at all, because people would simply find a different way to filter their teammates. Case in point: prior to the introduction of heroes, many players completed the game using henchmen only.