As we all know, the recent nerfs were done to promote group play. Whether this is a good thing or not is a discussion for another thread. I'm thinking of ways to make pugging-one mode of group play-a little more enjoyable.
One of the major issues with pugs is the threat of leavers.
It's not so bad when the mission is short; but some of the higher-level missions are very involved, and rather long too.
Sp, often people just don't have the time to play the whole mission; others just leave at the least setback; and there are also the inevitable pc issues where the player simply gets disconnected...
What this game needs is a way to replace leavers mid-mission. Even if it's just a Hero, or an available npc henchy, we do need this...
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