Test Running NEW PERMA SHADOW FORM?

1 pages Page 1
b
brandon030
Pre-Searing Cadet
#1
Announcements******
-------------------------------------------------------------
Adding Video Tutorials on how to solo Glint's Challenge in HM and on Tombs of Primevil Kings NM.. D: 2-3 min runs
New image Added!
->http://img695.imageshack.us/img695/8662/gw406.jpg
EDITED TO FIX ENERGY PROBLEMS!**


Okay, so recently (today) most of the farming builds were nerfed well apperently the sin took it hard imo, but this is what ive come up with so far...
Sin(perma)
OwZTgqE/XS6Tn5rCZoUgHKVEuEA
Monk(Idk if this is needed)
OwUUMum+YIFPokpUm0UkH0hA

I tried this at Central Transfer Station in Hard mode and this is what I have accomplished so far...http://img64.imageshack.us/img64/2076/gw405o.jpg

I dont know if this is a break through for Perma sins and i dont really care but i remember this used to be the main terra in FowSc but what if we could get it to work solo.. and for uw? other forms of farming i dont know but i tested on these first.

Usage
---------------------------------------
Basic perma form but use glyph on stoneflesh aura to reload it quick enough to cast again and upkeep armor of earth at all times.

Issues
---------------------------------------
keeping stoneflesh and armor of earth up at all times
ENERGY MANAGEMENT!!!!
interupts?
Ideas for future
-----------------------------------------
Earth Attunement, blood is power Monk (not a hero)
---------------------------------------------------
BREAK THROUGH*****************************
---------------------------------------------------
Elementalist can run this build! Just watch SF and maintain it (will run more smoothly then obby flesh)
Notes- Elementalist has to use deadly paradox...

Working Areas (only tried this area)
------------------------------------------------------------------------------------------------
1. Glints Challenge *Hardmode*
2. Tombs of Primevil Kings (Change air of superiority for deaths charge and teleport to dryders and dream riders)
3. Tombs of Primevil Kings First room completed(A/ME BUILD WITH BONDS Builds -> sin-OwVTMY/8ZiHRnhF0G0t0EgA6ACA, bonder 1-OwUUMum+YIFPokpUm0UeH0hA bonder 2-OwAT02HDtpu+RKJpEAw/QkEPAA (screenshot of almost complete 2mins!http://i50.tinypic.com/2055z0j.jpg
Important facts-> For tombs dont get skill 7 or 8 rupts are skill 2 the rest can be rupted, you can prevent rupts by casting skills slowly and not one right after another got to room 2 didn't even attempt it thought it was pointless.
------------------------------------------------------------------------------------------------
Underworld Build created by BlueXIV->
http://www.guildwarsguru.com/forum/e...t10428287.html
**note this build is to farm Underworld not to complete it.**
A
AOD_EaSyKiLL
Frost Gate Guardian
#2
How about the new SF, off the top of my head, haven't tested


55 assassin/monk

5 damage reduction per enchant?

DP+SF+PS +another Assassin Enchant (10 damage reduction)
Marverick
Marverick
Forge Runner
#3
Tried that, damage reduction from SF comes before prot spirit you'd have to add in SoA and SH. And then something to deal with degen...
A
AOD_EaSyKiLL
Frost Gate Guardian
#4
Yeah, just tested as well.

Looks like SF can be the new 600, just need the smite now.

600 Sin/SS duo maybe?
Jk Arrow
Jk Arrow
Lion's Arch Merchant
#5
Does it matter in which order SF and PS are applied?


I'm unable to test at the moment...
A
AOD_EaSyKiLL
Frost Gate Guardian
#6
doesn't look like it. PS before or after, still loses health. Even with PB.
A
AOD_EaSyKiLL
Frost Gate Guardian
#7
SF is maintainable at 12 though, maybe 55 monks make a comeback, just need a second person for damage and maybe degen.

Maybe something with a warrior to?
v
vinceb9
Ascalonian Squire
#8
u know if i knew a replacement for sf it would be stupid to post it on a public forum wouldnt it.farm hundreds of ectos and be even richer as u normal would be
a
avantix
Ascalonian Squire
#9
its on the public forum so people can enjoy it
Teknikaali
Teknikaali
Frost Gate Guardian
#10
Hmm I like this idea.. :)
Axeman002
Axeman002
Wilds Pathfinder
#11
so if u got 16 in Shadow Arts...u can perma without GoS and when it ends u still have 100% HP, so that removes GoS for us to add a counter or self heal...now to tackle the damage bit lol
B
Brute of Balthazar
Academy Page
#12
This is equally as do-able on an ele, I had nearly exactly the same idea and have been testing it, with a bonder i dare say this might be able to handle even the hard hitting areas of UW HM.
S
Snorph
Krytan Explorer
#13
Now Like the other said, The DMG part,
H
Hailey Anne
Wilds Pathfinder
#14
I've been doing this since this morning as well. Put Balth spirit on bonders bar and you dont have energy issues at all.
b
brandon030
Pre-Searing Cadet
#15
yea I know I made this build yesterday 30-50mins after nerf... but sadly you still can't do UW yet... Interupts kill you on this build unless there is some way to prevent interupts on you *tried mental block* results failed. So for what im thinking is that you can run this build with some help of heroes I may try A/me degen build and have heroes put bonds on my to prevent dmg?
S
Snorph
Krytan Explorer
#16
Ya I was thinking hero bonders, 3 monks or 1 monk ? Bad thing is, they might take arrgo if you lose it.