Nothing makes me want to smash my head on my keyboard more than when I've spent an hour or more doing a HM dungeon just to be rewarded with a double gem drop. If it were to happen rarely, then that would be understandable, but today while farming Raven's Point with a few friends, 5/10 of my HM dungeon chest drops were gems. This is something that happens all too often. And I wasn't the only one getting Onyx and Diamonds back to back.
Now I'm not saying increase the drop rate of rare weapons, just that myself and I'm sure others, would prefer a random gold weapon over a gem any day.
Lower drop rate of gems from HM dungeon chests
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/signed
in the whole 4 nearly 5 years ive played gw ive never had a drop worth much more than 100k..and probably never will
but when i spend an hour or two doing a dungeon and i get double diamonds..i feel like smashing my face into my keyboard. i make less than i spend on cons and morale boosts for the run. srsly we dont need anymore of them their cheep enough from the trader. id like random gold plz.
in the whole 4 nearly 5 years ive played gw ive never had a drop worth much more than 100k..and probably never will
but when i spend an hour or two doing a dungeon and i get double diamonds..i feel like smashing my face into my keyboard. i make less than i spend on cons and morale boosts for the run. srsly we dont need anymore of them their cheep enough from the trader. id like random gold plz.e
There is certainly a randome element to GW that can be a head scratcher at times. I've been on HM dungeon runs where I'm getting all purple drops from chests while everyone else is getting elite tomes and gold weapons. I have also been on a run where in the first 5 minutes I've had 4 gold drops from monsters alone and everyone in the party is asking me if I'm doing anything special that would warrant a high gold drop rate. As far as I know it's all completely random. However, I saw 4 Oola's Staffs drop in a single run with one guy getting a double drop! You'd think a lore element of the game would have only 1 drop in any particular group, but I guess Oola has plenty of staffs.
/unsigned
For several reasons. First, not everyone has lots of money and all their destroyer weapons already. Those people may very well be farming dungeons hoping to get double gems, or at least the single. I know when I was working on filling my HoM I was happy to get a double gem drop. Second, the only reason the gems are cheap at the traders is because there are a lot of them. People who use them for making destroyer weapons enjoy this fact, and reducing the amount being found will raise the cost of them. Third, dungeon rewards are not there to make people money. Although not directly, this idea seems to be asking Anet to raise the minimum wage for working at McDonalds. "Gems are cheap, so I don't want to get so many" is basically what I hear, and although not asking for rare golds in exchange, that is exactly what will drop (or tomes). Lastly, the only reason I see you asking for this change is because you want more profit from doing dungeons. Dungeons are not there to provide profit. They do provide some monitary rewards for sure, but the point of them is to have fun, work on the titles, and tell the game's story.
For several reasons. First, not everyone has lots of money and all their destroyer weapons already. Those people may very well be farming dungeons hoping to get double gems, or at least the single. I know when I was working on filling my HoM I was happy to get a double gem drop. Second, the only reason the gems are cheap at the traders is because there are a lot of them. People who use them for making destroyer weapons enjoy this fact, and reducing the amount being found will raise the cost of them. Third, dungeon rewards are not there to make people money. Although not directly, this idea seems to be asking Anet to raise the minimum wage for working at McDonalds. "Gems are cheap, so I don't want to get so many" is basically what I hear, and although not asking for rare golds in exchange, that is exactly what will drop (or tomes). Lastly, the only reason I see you asking for this change is because you want more profit from doing dungeons. Dungeons are not there to provide profit. They do provide some monitary rewards for sure, but the point of them is to have fun, work on the titles, and tell the game's story.
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/unsigned
For several reasons. First, not everyone has lots of money and all their destroyer weapons already. Those people may very well be farming dungeons hoping to get double gems, or at least the single. |
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Originally Posted by MagmaRed
People who use them for making destroyer weapons enjoy this fact, and reducing the amount being found will raise the cost of them.
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Originally Posted by MagmaRed
Third, dungeon rewards are not there to make people money.
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Originally Posted by MagmaRed
Lastly, the only reason I see you asking for this change is because you want more profit from doing dungeons.
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Quote:
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Originally Posted by MagmaRed
Dungeons are not there to provide profit. They do provide some monitary rewards for sure, but the point of them is to have fun, work on the titles, and tell the game's story.
|
Quote:
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Originally Posted by MagmaRed
"Gems are cheap, so I don't want to get so many" is basically what I hear, and although not asking for rare golds in exchange, that is exactly what will drop (or tomes).
|
/signed
[name withheld] makes me sad
always so negative. Yes dungeons are there for fun. But for many people that is a way to earn money, and to do 5 dungeons a day and get 4 diamonds 5 onyx and one blazing wing wand is not fun. It is sad.
I have crafted all destroyer weapons. So now I sit with 162 diamonds, 159 onyx. It's sad to sell them, because they are worth nothing, yet you spend an hour or 2 obtaining them. So i agree, either drop the droprate or give us new craftable items using these.
[name withheld] makes me sad
always so negative. Yes dungeons are there for fun. But for many people that is a way to earn money, and to do 5 dungeons a day and get 4 diamonds 5 onyx and one blazing wing wand is not fun. It is sad.I have crafted all destroyer weapons. So now I sit with 162 diamonds, 159 onyx. It's sad to sell them, because they are worth nothing, yet you spend an hour or 2 obtaining them. So i agree, either drop the droprate or give us new craftable items using these.
[QUOTE=Saph;5030239]Gems cost 250-300g at the trader. You only need 10 Onyx and 10 diamonds to make a destroyer weapon. It is faster to just buy gems from the trader.
I want to feel like it was worth my time. And to me, a two diamonds is not worth 2 hours of work.
Hence why many people farm dungeons, for the gold weapon drops towards their title. Gems in no way, shape, or form contribute to any title.
1. If it takes you 2 hours to do any dungeon in gw your doing something very wrong. Plus, you are playing a video game. Your wasting your time already by playing. Just an fyi
2. Gems do have a place in the hom destroyer weapons. Therefore it is very viable for the gems.
oh ya unsigned
I want to feel like it was worth my time. And to me, a two diamonds is not worth 2 hours of work.

Hence why many people farm dungeons, for the gold weapon drops towards their title. Gems in no way, shape, or form contribute to any title.
1. If it takes you 2 hours to do any dungeon in gw your doing something very wrong. Plus, you are playing a video game. Your wasting your time already by playing. Just an fyi
2. Gems do have a place in the hom destroyer weapons. Therefore it is very viable for the gems.
oh ya unsigned
[QUOTE=Missmelady;5030343]
God forbid not running the meta and not speedclearing.
/signed.
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1. If it takes you 2 hours to do any dungeon in gw your doing something very wrong. Plus, you are playing a video game. Your wasting your time already by playing. Just an fyi
2. Gems do have a place in the hom destroyer weapons. Therefore it is very viable for the gems. oh ya unsigned |
/signed.
/signed
It is really disheartening to fight a whole dungeon and not get even a single Gold... they should drop 1 Gold guaranteed.
While WAY back then when EotN came out this could be true, nowadays no one in their right mind would do a dungeon expecting a Gem drop, simply because they can be purchased for like 200g on the Rare Mat Trader - yes they dropped too much over time, the weapons are not good looking enough to make players pursue them and increase Gem demand (compared to Torment weapons, for example), etc.
Even if you support Gems drops, fine, make them a fixed drop from chests, but make sure they are not the ONLY thing that drop at a time - a Gold unid or should be a guaratee of drop besides the Gems...
It is really disheartening to fight a whole dungeon and not get even a single Gold... they should drop 1 Gold guaranteed.

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Those people may very well be farming dungeons hoping to get double gems, or at least the single.
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Even if you support Gems drops, fine, make them a fixed drop from chests, but make sure they are not the ONLY thing that drop at a time - a Gold unid or should be a guaratee of drop besides the Gems...
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/signed
[name withheld] makes me sad always so negative. Yes dungeons are there for fun. But for many people that is a way to earn money, and to do 5 dungeons a day and get 4 diamonds 5 onyx and one blazing wing wand is not fun. It is sad.I have crafted all destroyer weapons. So now I sit with 162 diamonds, 159 onyx. It's sad to sell them, because they are worth nothing, yet you spend an hour or 2 obtaining them. So i agree, either drop the droprate or give us new craftable items using these. |
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Chest drops are awful in general. I don't see much difference between some dumb material and dumb weapons. Buy what you want.
"/not-signed" or "/unsigned" whatever you want to call it. |
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