Update the Henchmen skill bars in Tomb of Primeval Kings accordingly.

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Meridon
Meridon
Lion's Arch Merchant
#1
Simple suggestion:

Recently, the henchmen of all campaigns got updated. They were all given new/updated skill bars, including the ones in Prophecies.

The exception to this are the Zaishen Henchmen found in Tomb of Primeval Kings. They are still running the old skill bar, from before the update, and they deserve to be changed as well. For those who don't know, these henchmen had the exact same skill bars as the other henchmen in Prophecies pre-update, and it is therefore in my opinion that they should share the (improved) skill bars of the other henchmen post-update.

Some of you may say "Tombs is dead, waste of Anet's time". Well I can assure you it's not dead, in fact I still did a run this afternoon h/h, which is where I noticed the skills hadn't changed. Also, with the changes to UW coming up, it's possible that the SF ecto farmers will switch to Tombs, making it more active than it was before.

In the end, it sounds to me this is an easy thing to fix, as the new skill bars are already known, they just need to be put on the Zaishen henchmen there, that is all. I see no real reason not to do this. Definitely worth the small effort in my opinion.

-Meridon
HawkofStorms
HawkofStorms
Hall Hero
#2
Because... SF farmers need henchmen.


Bizarre logic. Anyways... still a good point. /signed. This was probably just overlooked by A.net.
BlackSephir
BlackSephir
Forge Runner
#3
Sure, seems fair.
Meridon
Meridon
Lion's Arch Merchant
#4
Quote:
Originally Posted by HawkofStorms View Post
Because... SF farmers need henchmen.


Bizarre logic. Anyways... still a good point. /signed. This was probably just overlooked by A.net.
If the SF farmers would switch to Tombs, it would without a doubt bring more attention to the area, and thus draw in more regular players too.
IronSheik
IronSheik
Forge Runner
#5
Tomes is fun, also waiting for the long overdue henchmen in uw/fow.

/signed
P
Prot me plzz
Pre-Searing Cadet
#6
I'd love to do tombs again, with some good henchies.

/signed
Janlijm
Janlijm
Academy Page
#7
Maybe they just forgot Tombs till now, they said they would change it in the future. Guessing maybe they at a new boss to Tombs and skeletons too at a later date. Dhuum will be defeatable in Tombs maybe.
Braxton619
Braxton619
Desert Nomad
#8
/signed on Tombs

If they update other henchmen, why not do these as well?
Eragon Zarroc
Eragon Zarroc
Atra estern?? ono thelduin
#9
/signed for consistency.
Shayne Hawke
Shayne Hawke
Departed from Tyria
#10
One more oversight, no surprise there. /signed
S
Shrike942
Academy Page
#11
/signed

12 chars
MagmaRed
MagmaRed
Furnace Stoker
#12
/signed, no reason not to.
p
papryk
Jungle Guide
#13
/signed .
Lishy
Lishy
Forge Runner
#14
I kind of want an update for ToPK in general.
K
Kook~NBK~
Grotto Attendant
#15
/signed - It just makes sense.
Lishy
Lishy
Forge Runner
#16
If they update the henchies, they need to add a chest.
Add in non-green versions of the exclusives for the chest, as well as 1 ecto, with a lockpick.

@SFArgument:
Balanced clears faster. Way faster. This is about booming things, and no "LOL I TANK J00"
D
DoomFrost
Lion's Arch Merchant
#17
I'd like to see that area revitalized with the addition of better henchmen skill bars.

/signed
ele pl
ele pl
Krytan Explorer
#18
It's stupid that tombs don't have updated hench.

/signed for hench & topk update
m
moonkiller
Pre-Searing Cadet
#19
/signed. it's logical
Verene
Verene
Furnace Stoker
#20
/signed

Tombs is fun, and sometimes I want to do it without waiting for one of my friends. Decent henchmen would be nice.