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Originally Posted by byteme!
Because in PvE this doesn't exist. Too many people with GWAMM nowadays. So much so that trying to distinguish the good from the bad is impossible. So whatever superiority complex and recognition you are trying to achieve is futile. No one will notice and quite frankly no one cares. In a game with hundreds of thousands if not millions of players there will always be someone better then you at something. Elitism doesn't fly very well, just shows some people are more of a geek then others.
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While I admit that that little sentence in my post wasn't too well in-tune with the rest of what I said, taking it out of context wasn't entirely the best move. I'm not looking to get recognized by others, I want my skill to matter, and I want to be recognized by the developers for doing so, just like when you receive an achievement in a random game where you beat the best of the best with what you got.
But in regards to this little portion:
Quote:
Originally Posted by byteme!
Outside of your own lil circle of friends how many people recognize you as a good player? Have you achieved the recognition you seek? Do you think you or anyone else will ever achieve the same kind of recognition that [rawr] recieves in PvP in the PvE format?
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I haven't achieved the recognition I seek because there's nothing left in the PvE portion that actually requires any effort.
Nearly all of PvE can be completed by slapping the best H/H builds on your bar or just going to PvXwiki. So many tools are available in the game that allow you to bypass skill and mistakes (ranging from large to minor). PvE is pretty much a joke, lacking depth and integrity. It's not a game that I want to spend a lot of my time on because the only things that these "rewards" require is a large amount of time, and that's not why I've played Guild Wars. If I want to be rewarded for how much time I put into something I'll play WoW, because even with tank-and-spank mindlessness it still takes far much more of my knowledge of the game than GW's PvE ever will.
And while yes, I can go to PvP to truly test my "mettle", that's not the point. Plenty of games are able to have difficult, challenging, and in-depth player vs. environment encounters. Guild Wars has failed in that respect.
I don't care what other players think about me or even if they know me (why else would I spend my outpost time in the Int. district?), I just want GW require a lot out of me. But sadly, it does not.
So, no. I won't ever receive the recognition for my skill from ANet because it doesn't exist. You are right. There is nothing in PvE that recognizes skill because it doesn't require any.
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Originally Posted by MisterT69
If A-net nerfs SF (which seems likely) I frankly don't give a damn because there will be a new SC soon enough which... surprisingly... will end up being much faster than the older SC methods. (Remember how everyone thought ursan was such pr0 shit and it was sooo fast, then SF comes along and amg people were panting for breath in real life :P)
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The only reason people are so adamant about SF is because it's the best of the best. Many here like to paint SF as the sole reason that PvE is screwed, but it's just one of many farming builds possible in GW. Nerfing it will achieve little.
Unfortunately, Anet isn't trying to fix the game on a broad scale, they're just hitting what's the most successful, attempting to "balance" farming (a concept entirely broken in itself).