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Originally Posted by upier
The issue is that Grind Wars didn't happen because of God mode.
God mode was a RESPONSE to the decision to turn GuildW into GrindW. So even if you remove God mode, you will STILL be left with Grind Wars.
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Look, nobody gets hurt by the existence of grind titles except the completionists. If ANet wants to market their game to the MMO crowd with a bunch of crummy grind titles I can't be bothered to complete, how does this harm me? But when ANet puts in a god mode, it does affect me directly. It's boring, and it devalues time spent playing the game to the point where the only sensible thing to do is stick your assets in rare minis and wait it out. The whole thing has made me a ton of in-game cash, but it isn't fun.
Quote:
Originally Posted by upier
Bolded the important part. What happens if the bolded part is not done?
And considering the massive negative impact if this does not happen, shouldn't we demand this change BEFORE trashing SF?
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Well, to be blunt about it, I don't care whether or not they do it. It's the obvious solution to the problem. But if you're posting on this board, what I'm suggesting won't affect you anyway. If you were going to do these quests, you already did them.
As for QueenofDeath's point, if these quests remain time inefficient, such that players could be farming other things more efficiently, there's little economic impact. You just want to make them more competitive with alternative uses of player time. That increases the level of available content that it's rational to play (there's a tradeoff between boredom and efficiency, so we don't have to bring these all the way up to the efficiency of farming).
Quote:
Originally Posted by upier
And it's exactly this reason why we should demand these additional tasks to be performed BEFORE the SF nerf - because if they do not happen, leaving SF IS the lesser evil.
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You're missing the point. Nerfing SF only helps the competent players at the end of the day. It enables good players to separate, because god mode just makes bad players more able to compete via grind. Your pure noob is shafted whether we nerf SF or not, and nerfing it directly helps them. All you're doing by buffing quests is trying to make up somewhat for a year of sticking it to them. If everyone's in UW, the stuff they want (runes, mats, common weapons) gets comparatively expensive because they don't get farmed and the stuff they don't want (ectos) gets cheap.