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There are quite a few bugs besides NPCs not responding to AoE quick enough (if that IS even a bug). Turtles and juggies sometimes freeze up, not making the trips to the mines when they should. This requires the quarry to be given away and regained to make the juggie/turtle functional again. There is also a glitch making the yellow quarry "easier" to uphold for the kuricks. The luxon longbow shrine above the path where the yellow juggernaut walks do not target the juggie as he passes, instead only attacking the juggie if aggroed by a different player. This is not true of the kurzick longbows above the turtle's path to the yellow quarry, who will attack the turtle unprovoked by anything else. (this is probably due to the size of the turtle, but a very slight change to the path of the juggie could allow for aggro of the longbows). I guess you could chalk up the latter bug to bad design, but it is something easily fixable.
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I am all for fixing real bugs.
It's just that some things in Aspy are trashing the arena much more than the bugs that they seem to be going after. Or WILL be going after.
And those things aren't bugs.



- Will this feature go live soon, since its finished?