Ok, sorry long post.
Just getting to the end of Prophecies with a couple of my friends. We're on the last mission. We completed Abbadon's mouth last night. Went in with PuG ... disorganized ... someone aggroed whole map ... my friend got called noob for not going all healing on his monk. Left ... came back with henchies.
We then proceeded through the entire mission ... we don't have the best builds, we're not that good (I don't think). Our Monk is built for half smiting =). We pretty much aced it no problem. I'm not bragging by the way ... it isn't us, I don't think. The mission just wasn't very hard. The final mob ... the titan ... I think died in like 5 secs ... if that.
Now, I'm comparing this to WoW where I remember even the first few instances potentionally being really really hard. Bosses could kill you in like 3 hits. If you made a mistake, even in epic gear, you could die to a miniboss and not be surprised.
In GW, it seems like a group of good players, with good builds, that know what they're doing can pretty much stumble through most of the missions even taking a shot of vodka between groups of mobs. It's just that I go into these missions talking about strategies and what we should do and it doesn't matter as we can get through stuff just by taking ok skills and fumbling through it. Not that there aren't hard missions ... they're just few and far between.
Is hard mode a lot different?
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