Heroes not taking player spots.

1 pages Page 1
Roupe
Roupe
Krytan Explorer
#1
I think that the "Hero henchmen" should be removed from the player spots in the party. In PVE.

The party would have a total of 6 heroes slots aside from the party slots ,(same as now with a two player 8 man team party) Because a party of 8 real players using three heroes each would be to overpowered (8x4=32).

That will open up room for people to play with people, rather than bringing (sometimes) mandatory heroes to ensure success. and give more leeway for skill builds.

The heroes would naturally take their share of loot and gold, like they do now. so players will still be opt not using them.
W
Wielder Of Magic
Lion's Arch Merchant
#2
14 man discordway gogo?
Roupe
Roupe
Krytan Explorer
#3
Yes, wouldnt that be fun ^^

But Good luck Find 8 real player discord Necro s, that desires low rate of drops and gold.
Heroes take gold & drops after all.
W
Wielder Of Magic
Lion's Arch Merchant
#4
Well, thats what guilds are for right
MisterB
MisterB
Furnace Stoker
#5
Terrible idea. One reason is because many skills trigger only on party members, but heroes and henchmen would just be allies.
Roupe
Roupe
Krytan Explorer
#6
Well, I said nothing about them not counting as Party members (in spellcasting and effects)...
I meant that they shouldn't count as players in the party slot system.
K
Kook~NBK~
Grotto Attendant
#7
No, no, and no again.

One reason: Overpowered!
Z
Zzes Tyan
Frost Gate Guardian
#8
14 man discord would be amazing, split up and vanq areas TWICE as fast!

but i'd prefer not killing GWs economy (again)
Evasion Twenty
Evasion Twenty
Lion's Arch Merchant
#9
Hahahahaha!

oh...hes serious!?
own age myname
own age myname
Desert Nomad
#10
I'm all in for 7 heroes, but this is just stupidly overpowered.

/notsigned
Lishy
Lishy
Forge Runner
#11
Quote:
Originally Posted by own age myname View Post
I'm all in for 7 heroes, but this is just stupidly overpowered.

/notsigned
This.


I'll be blunt and give the harsh truth:
The reason H/H are primarily used over humans is because of people like OP.
We don't want to play with you. H/H are to AVOID people like you.
Not because they're more efficient than a team of 8 people on ventrillo, spamming overpowered pve only skills.

And for the most part, the impressions from your post certainly doesn't make us want to group either.
Marty Silverblade
Marty Silverblade
Administrator
#12
You don't realise that this would remove every single scrap of difficulty from PvE don't you? Elite missions, Vloxen, Slavers, etc would be a joke, even in HM.

I'd rather have fun. /notsigned.
k
keithmcm
Academy Page
#13
Why stop there? Why not take all your heroes and all the henchmen? 28 member party.
B
Bob Slydell
Forge Runner
#14
It would require re-balancing of the entire game to implement this.
Evasion Twenty
Evasion Twenty
Lion's Arch Merchant
#15
If it does happen, I'm blaming Izzy. ;...;
Owik Gall
Owik Gall
Wilds Pathfinder
#16
Impossible. No way. Not going to happen. +1 and a bottle of wine to close this thread, and burn it with a lighter and smeared on gasoline.
P
PahaLukki
Ascalonian Squire
#17
Excellent idea. I've always wondered why you can't just mass an army to go adventure. Make it 32. Go go go!
gameshoes3003
gameshoes3003
Forge Runner
#18
That's a rather large party list upon entering the game.
Arkantos
Arkantos
The Greatest
#19
Quote:
Originally Posted by Evasion Twenty View Post
Hahahahaha!

oh...hes serious!?
This is exactly what I thought.


Quote:
Because a party of 8 real players using three heroes each would be to overpowered
Oh, because a party of 8 humans and 6 heroes isn't overpowered or anything.

Anyways, God no. Full human parties are already powerful enough, we don't need the ability to run an additional 6 heroes.
Reverend Dr
Reverend Dr
Forge Runner
#20
New update is Super Hard Mode (SHM). Exactly like Hard Mode, but the numbers tweeked higher, so to compensate a party of 8 can bring 6 heroes!

This is an amazing idea and will surely make up for the lack of new content.