I think that the "Hero henchmen" should be removed from the player spots in the party. In PVE.
The party would have a total of 6 heroes slots aside from the party slots ,(same as now with a two player 8 man team party) Because a party of 8 real players using three heroes each would be to overpowered (8x4=32).
That will open up room for people to play with people, rather than bringing (sometimes) mandatory heroes to ensure success. and give more leeway for skill builds.
The heroes would naturally take their share of loot and gold, like they do now. so players will still be opt not using them.
Heroes not taking player spots.
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I'm all in for 7 heroes, but this is just stupidly overpowered.
/notsigned |
I'll be blunt and give the harsh truth:
The reason H/H are primarily used over humans is because of people like OP.
We don't want to play with you. H/H are to AVOID people like you.
Not because they're more efficient than a team of 8 people on ventrillo, spamming overpowered pve only skills.
And for the most part, the impressions from your post certainly doesn't make us want to group either.
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This is exactly what I thought.
Oh, because a party of 8 humans and 6 heroes isn't overpowered or anything.
Anyways, God no. Full human parties are already powerful enough, we don't need the ability to run an additional 6 heroes.
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| Because a party of 8 real players using three heroes each would be to overpowered |
Anyways, God no. Full human parties are already powerful enough, we don't need the ability to run an additional 6 heroes.



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