This would be easy, simple, and nothing seriously game-changing.
Similar to EotN Norn, Asuran, Vanguard, and Deldrimor title ranks, you get a benefit in certain areas.
What about Kurzick, Luxon, and Sunspear ranks?
I.e. in Kurzick areas, you gain +10...40 armor versus physical damage (being most damage is rangers, traps, warriors, ect.)
In Luxon areas, you gain +10...15 more max energy.
Lightbringer has an effect already.
Sunspear: You gain +10...15% Speed boost while in Kournan, Istani, and Vabbian areas.
Thoughts? Ideas?
p.s. These are general thoughts, those EXACT buffs aren't needed, but I tried to come close to reasonable standards.
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cons cost money, and 40 armor is only if you have max title rank. Besides that, it's only Physical damage.
PvE skills dont match up to getting mob wiped though.
(careful pulling can still get a team of 8 wiped.)
Don't forget that the Kurzick and Luxon areas would also stream more people to AB and JQ. Yes, it would give more reason toDTSC and MQSC, but that can be fixed with a skill change here and there to key bosses/groups
PvE skills dont match up to getting mob wiped though.
(careful pulling can still get a team of 8 wiped.)
Don't forget that the Kurzick and Luxon areas would also stream more people to AB and JQ. Yes, it would give more reason toDTSC and MQSC, but that can be fixed with a skill change here and there to key bosses/groups

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guys chill out. he said he was just suggesting that the creators could put the concept into action. he clearly stated that this wasn't meant to be final, just to add some kind of bonus other than having a title. and while it is agreed that some people don't need this, some people might. this would make pug groups in the deep a lot easier, but the balance has yet to be decided by anyone, nor has this been finalized. i think its a good concept if implimented correctly.
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Wow, stop coming up with more of the same terrible ideas.
It's so obvious why they're bad I won't comment on it. |
I know my skill changes are bad, so why dont u actually improve the thread by, hell if I know? Stop being an immature kid?
And I said these are general ideas, no exactly 40 armor, but it's dealing with an armor buff for physical damage only.
Does anyone read the entire fricken post?
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I know my skill changes are bad, so why dont u actually improve the thread by, hell if I know? Stop being an immature kid?
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If you couldn't think of good ideas you could have just said
"Wouldn't it be good if luxon and kurzick etc also give title bonuses, however I'm not sure what would be completely balanced (lol balance in PvE) so could you guys give some feedback and suggestions?"
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+40 armor...? No. Maybe the 15% speed boost is nice..but half damage? Nah.
With this urgoz would be even less challenging. |
Eddie, 1). this isn't a skill change, and 2). I had to realize they were bad. I'm not a great skill changer, I just come up with ideas out of nowhere and jot them down.
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What about lightbringer? It works in DoA aka elite area. And urgoz isn't a dungeon as far as I know.
And alliance titles already have a benefit, stronger PvE skills. 6 second SY is more than enuff benefit, we don't need more. |
Since Urgoz isn't on a map, it doesn't work. It's really not in a Kurzick or Luxon area, it's basicly in the mists, even if you leave from Cavalon or HzH.
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You're suggesting this and you just posted in a thread saying that benefits for KOABD would be bad. Either you are hipocritical, or you are trolling.
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This affects certain areas, not giving them all around. KOABD is pointless because it isnt linked to anything at all.
This atleast has some use, in EotN it doesn't make such a big difference, but it does make it in some player's favor. It would atleast let some end-game Factions see some light.
Ever been to an outpost near the end of the game with 1 person in it? In the most popular districts?! Kind of sad

