Weakest/Hardest classes to PvE with
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Quote:
Originally Posted by Forgotton200
Go as Rit, 2 Rit heroes, your brother as rit and take 2 rit as well, 2 rit henchs. GL.
That's with or without abusing spirit's strength ?
Quote:
Originally Posted by Squishy ftw
That's with or without abusing spirit's strength ?
Quote:
Originally Posted by Windf0rce
That's with or without abusing spirit's strength ?
Quote:
Originally Posted by Windf0rce
Myself and my brother are going to try a self imposed challenge now that we are pretty much done with our main characters now (not GWAMM, but all of PvE is beat).
Everyone claims "PvE is easy" and can be rolled with any class, so we want something more difficult and wanted to pick the weakest class(es) to finish PvE (including hard mode) with.
We'll mostly play 2 of us together with 6 heroes. We might add further handicaps, such as not learn any Elite or PvE skills, not use Necro Heroes or any Heroes at all, just H/H. Getting Legendary Survivor is a given, we'll delete any characters that die in the way, and we are not allowed to farm XP.
I was thinking Ritualist would be a pretty difficult class, as they are squishy and their primary attribute is very weak, giving basically no advantage over other classes.
Suggestions on classes and handicaps please. Either 2 different professions (that hopefully won't synergize well at all), or same profession for me and my brother.
OP is hardcore.
Everyone claims "PvE is easy" and can be rolled with any class, so we want something more difficult and wanted to pick the weakest class(es) to finish PvE (including hard mode) with.
We'll mostly play 2 of us together with 6 heroes. We might add further handicaps, such as not learn any Elite or PvE skills, not use Necro Heroes or any Heroes at all, just H/H. Getting Legendary Survivor is a given, we'll delete any characters that die in the way, and we are not allowed to farm XP.
I was thinking Ritualist would be a pretty difficult class, as they are squishy and their primary attribute is very weak, giving basically no advantage over other classes.
Suggestions on classes and handicaps please. Either 2 different professions (that hopefully won't synergize well at all), or same profession for me and my brother.
OP is hardcore.Rit with no Secondary skills or pve skills. hardcore. Spawning does almost nothing, it adds about 3 extra effects to any of the spirits that lose health on effect(like wanderlust or shelter) and makes them take 2-3 hits instead of 1-2 from foes(but they can still get 1-shotted by a strong nuke). It also adds like 1-4 seconds on most of the weapon spells. Their runes do boost their skills to certain breakpoints, but they're still just slightly stronger then other classes that use them.
About rangers, they have splinter+barrage nuking, or volley+splinter with BHA to shut out casters. They're vicious, tough, and can run alternative weapons, same as the sin(hammer, daggers, scythe ect) and have excellent defense. Also, it may be slow, but trapping is still very effective. They have their pets too, so a large group of rangers can have a petwall tank for them(the whole concept from one of the earliest 'canned builds', B/P SF and Tombs runs). Rangers are strong when used right, hardly weak at all.
Now if you want a challenge, maybe try beating the whole game with only traps and skills that support trapping....
About rangers, they have splinter+barrage nuking, or volley+splinter with BHA to shut out casters. They're vicious, tough, and can run alternative weapons, same as the sin(hammer, daggers, scythe ect) and have excellent defense. Also, it may be slow, but trapping is still very effective. They have their pets too, so a large group of rangers can have a petwall tank for them(the whole concept from one of the earliest 'canned builds', B/P SF and Tombs runs). Rangers are strong when used right, hardly weak at all.
Now if you want a challenge, maybe try beating the whole game with only traps and skills that support trapping....
J
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Quote:
Originally Posted by Jeydra
Monks are not strictly inferior to Elementalists at being a Monk, they can be superior depending on area.
Areas where I'd prefer a monk to a ele are very few and far between.
Monks are not strictly inferior to Elementalists at being a Monk, they can be superior depending on area.
Areas where I'd prefer a monk to a ele are very few and far between.Quote:
| Dazed is available to all professions via Technobabble, which also happens to 1) not be elite and 2) not lock your primary profession. I love my AP+Technobabble, but it's not on the same level as BHA (or CShot for that matter) for serious disruption. BHA (1) works on bosses, which are usually the real threat you bring interruption for anyway, (2) has 100% uptime, and (3) can be fired from beyond aggro range, assuring that the battle opens with your priority target already dazed. Now, if all I was facing was garbage mobs with annoying but relatively weak spells to interrupt, I'd leave the ranger at home and leave it to technobabble; but I'm going to bring a ranger any time I know I'm going to face a caster I actually fear. |
J
Good points, but:
Quote: Originally Posted by Chthon
Quote: Originally Posted by Chthon
Now, if all I was facing was garbage mobs with annoying but relatively weak spells to interrupt, I'd leave the ranger at home and leave it to technobabble; but I'm going to bring a ranger any time I know I'm going to face a caster I actually fear.
Or you could micro Prot Spirit and tank the caster yourself ...
I
R
gee i love how everyone is hating on the dervishes...
if u relly think they got less damage out put than a warrior tthheenn
im sorry to say yourdoingitwrong...
and
Quote: Originally Posted by Ironically Correct
if u relly think they got less damage out put than a warrior tthheenn
im sorry to say yourdoingitwrong...
and
Quote: Originally Posted by Ironically Correct
Go as a ritualist
Squishy armor
Low damage output (HM)
Long recharge
Not a lot of health
Not many good builds
Spirits die.... FAST (HM, seeing as they are the lowest armor/health)
Have to recast
I read the thread and this seems like the general view on rits.
lulz.... he said "not a lot of health"
uhm.... all classes have the same amount of hp ??
im pretty sure... idk
i could be wrong....
-_-;
anyways...
no pve skills or elite skills
im gonna haffta say
hardest class to pve with would be ~~
i wanna say paragon tbh..
maybe imma phail paragorn..
but imo rits are too easy ~
esp goin with survivor..
shelter/union; wait til they're almost recharged; pull a small group
by the time they go down ur putting them back up
idk..
pve is too easy ~.~
Squishy armor
Low damage output (HM)
Long recharge
Not a lot of health
Not many good builds
Spirits die.... FAST (HM, seeing as they are the lowest armor/health)
Have to recast
I read the thread and this seems like the general view on rits.
lulz.... he said "not a lot of health"
uhm.... all classes have the same amount of hp ??
im pretty sure... idk
i could be wrong....
-_-;
anyways...
no pve skills or elite skills
im gonna haffta say
hardest class to pve with would be ~~
i wanna say paragon tbh..
maybe imma phail paragorn..
but imo rits are too easy ~
esp goin with survivor..
shelter/union; wait til they're almost recharged; pull a small group
by the time they go down ur putting them back up
idk..
pve is too easy ~.~
f
ranger is among the best classes with out pve skills with sy and OP damage skills disruption becomes less important and the rangers damage falls behind but with out them they are one of the best. B/P was among the stronger builds before pve skills. I would say mes is the hardest to do with out any pve skills considering almost every mes build I see now completely revolves around them.
Quote:
Originally Posted by Chthon
Rit is the weakest class, followed by Derv. Both are strictly inferior to other options for their roles.
I agree with the second part. A Dervish may be inferior in many ways to an Assassin with a scythe, but is still ridiculously strong and probably superior to Mesmer or Ranger as a general purpose character.
Rit is a high floor, low ceiling class, and with all the broken toys in PvE the low ceiling is a killer.
Quote: Originally Posted by Chthon
Rit is the weakest class, followed by Derv. Both are strictly inferior to other options for their roles.
I agree with the second part. A Dervish may be inferior in many ways to an Assassin with a scythe, but is still ridiculously strong and probably superior to Mesmer or Ranger as a general purpose character.Rit is a high floor, low ceiling class, and with all the broken toys in PvE the low ceiling is a killer.
Quote: Originally Posted by Chthon
Monk is now strictly inferior to Ele at being a monk, but most people haven't noticed yet.
Monks aren't even close to strictly inferior to Eles as Monks. Monks have 3 main jobs - one, to keep people from exploding (Big Prot / Infuse); two, dealing with long term pressure (Small Prot / HoT / Party Heal); three, cleaning (Condition / Hex removal).
Ether Renewal bars are typically unfairly strong at the first job; they're mediocre at the second (Infuse spam, marginal party heals), and pretty awful at the third. As long as Monks play up those other jobs they're still very valuable; they should be tending towards RC, Divert, and similar bars when there's an ER Ele in the group.
Ether Renewal bars are typically unfairly strong at the first job; they're mediocre at the second (Infuse spam, marginal party heals), and pretty awful at the third. As long as Monks play up those other jobs they're still very valuable; they should be tending towards RC, Divert, and similar bars when there's an ER Ele in the group.

ervish, or something like that.