Been musing this for a little while, and the Vanquish bonuses are fairly good now. However I think that one small change would be beneficial.
When you've finished the VQ, that all the chests in the zone reset themselves, and are refilled with new contents, so they can be re-opened by the vanquishers again (after running to them of course).
Heck, I'd even take an XP hit (well with 600+ skill points what's another 5K XP?) on the VQ reward for this.
Vanquish Bonus
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Could you be more clear? I didn't understand the purpose of the post. What's your idea?
You might want to try reading everything before you hurry up and post.
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| When you've finished the VQ, that all the chests in the zone reset themselves, and are refilled with new contents, so they can be re-opened by the vanquishers again (after running to them of course). |
D
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This kind of bonus woudnt matter because chests dont drop good items anymore or even ones wourth something
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1 point for each chest opened (multiple players opening a chest also counts multiple times ==> people will be more encouraged to go with other human players than with H/H)
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I'd rather go vanquish another area than run around looking for the chest I found already.
If you want a 'last hit' bonus, why not make the very last non-boss monster always drop a rare for every party member? |
Or why not reset every chest and stick them infront of your last postion XD j/k
Yes I did think about having all the chests tele to you, but when I vanquish I usually remember where the chests were in the zone. The general idea was that with 110+ zones counting for Legendary VQ'r, and each zone having on average 4 to 5 chests, you'd open 440 - 550 chests per character just vanquishing. Add in a chest reset bonus for vanquishing the areas, and this becomes a much more meaningful total.
Those with multiple characters, could then re-vanquish on their other toons, and obtain more Treasure Hunter points, with out the need for mind numbingly boring chest run's in Fronis, Boreal Station, Witmans Folly et al.
So in essence just by playing the game normally accross a number of toons, you almost achieve GrandMaster Treasure Hunter.
Wisdom is not the problem title, heck I could keg all month long if I needed to, it's finding chests that's the hard part. If you've VQ'd the area, you know where the chests were already.
Those with multiple characters, could then re-vanquish on their other toons, and obtain more Treasure Hunter points, with out the need for mind numbingly boring chest run's in Fronis, Boreal Station, Witmans Folly et al.
So in essence just by playing the game normally accross a number of toons, you almost achieve GrandMaster Treasure Hunter.
Wisdom is not the problem title, heck I could keg all month long if I needed to, it's finding chests that's the hard part. If you've VQ'd the area, you know where the chests were already.
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Same here.
Or why not reset every chest and stick them in front of your last postion XD j/k |
OMG this thread is getting silly.
They have had vanquish bonus weekends.
Those were very enticing
J
A
There is already a thread suggesting, for example, a lockpick.
I think it would be cooler to make a "Hidden Treasure" sprout from the ground like the ones activated with Light of Deldrimor.
Talk to it and you get an item, something like a Tome, a scroll, a rare material, etc...
Not too much, but something nice to get.
I think it would be cooler to make a "Hidden Treasure" sprout from the ground like the ones activated with Light of Deldrimor.
Talk to it and you get an item, something like a Tome, a scroll, a rare material, etc...
Not too much, but something nice to get.


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