Update - Thursday, March 5

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s
scruffy
Lion's Arch Merchant
#81
solid update imo

let the meta settle, see what happens then look at skills like lingering curse and party healing
G
Giga_Gaia
Lion's Arch Merchant
#82
First Paragons, now Rits, are the primary targets for repeated nerfs? Sucks to be them I guess. At least they didn't touch Splinter Weapon during this update, yet.

Also why the hell didn't the tactics stances get a PvE/PvP split? Way to beat the dead horse on the tactics line... and buffing Healing Signet while nerfing pretty much every other skill there isn't going to make people want to spec into Tactics geniuses...

And omg at AoR buff, it's insanely powerful now. It was fine before, but wth? Finally Shadow Refuge, it started at 4 seconds, then buffed to 6 seconds, then nerfed to 4 seconds, and now it's back to 6 seconds? Come on, make up your minds.
I
II Haruki II
Ascalonian Squire
#83
Quote:
Originally Posted by MisterB View Post
PvP

Ranger

* Read the Wind: functionality changed to: "For 24 seconds, your arrows move twice as fast."

One of my favorite ranger skills unnecessarily nerfed into oblivion. Flail I get, it makes sense, this however just doesn't. gg.

Oh well, I can't play at the moment anyway. Apparently I was suspended for racial slurs.
Arduin
Arduin
Grotto Attendant
#84
Quote:
Originally Posted by pumpkin pie View Post
when the skill change says that it is addressing 4x4 problems does it means changes to pvp only or it both pvp and pve? like Wail of Doom.
Well, if it says PvE and PvP, it's for PvE and PvP.

If it says PvP, it's only for PvP.

Quote:
PvE and PvP

Necromancer

* Wail of Doom: increased recharge to 15 seconds.
Always thought the 'no tomes' in HM Eotn was intentionally. Couldn't figure how something that blatantly wrong wasn't fixed already, hence, Anet must have their reasons for not including tomes in those drops.
W
Wish Swiftdeath
Desert Nomad
#85
Quote:
Originally Posted by Karate Jesus View Post
Turret rangers most commonly used BA, tbh.

And have fun stopping PS sins from killing you Monks. You're only defense just got nerfed :/
defence = balanced stance - No KD so sins are still trash
Winterclaw
Winterclaw
Wark!!!
#86
Quote:
Originally Posted by Shayne Hawke View Post
Y'know, it seems that the reason Tactics has been taking hit after hit is because of abuse through secondaries. Why not do the same things as done with certain Assassin skills and the such by adding "Non-Warrior skills disabled for x seconds" or something?
That beats anet's tactics nerfing ideas.
B
Bug John
Krytan Explorer
#87
some random buffs that may be interesting to use


and like always, a few nerfs asked by top10 players, as if the shit you can see everywhere else was no problem
Athrun Feya
Athrun Feya
Frost Gate Guardian
#88
Quote:
Originally Posted by pumpkin pie View Post
when the skill change says that it is addressing 4x4 problems does it means changes to pvp only or it both pvp and pve? like Wail of Doom.
I thought this. Especially stance tanks, since its one of the few effective warrior primary tanks thats not been entirely superseeded by perma sins...

until now.
exploiter
exploiter
Jungle Guide
#89
Quote:
Originally Posted by MisterB View Post
* Fixed a bug that caused Eye of the North treasure chests in Hard Mode to not drop Skill Tomes.
Are you serious...it took 1,5 years to fix this?
E
Eduhard
Frost Gate Guardian
#90
After hours of waiting, I got my tournament rewards, but wtf !!! incredibly less than expected, and I didn't get double reward las month, wtf.

This is not a /cry, I am sure I did better, friends with the same predictions recieved more points.

Is there any official place to complain about rewards?
K
Kapa
Ascalonian Squire
#91
[Aura of Restoration] is now smexy, but [Read The wind] lol, do i realy need +damage?It's still good.
[Rend Enchantments]More time to cast spell breaker on uw. >.>
Lonesamurai
Lonesamurai
Furnace Stoker
#92
Quote:
Originally Posted by Arkantos View Post

If ANet didn't implement AoE scatter, PvE would be more ridiculous than it currently is. Most teams would just use a tank and a shit load of AoE spells that would pretty much instantly wipe most mobs. It needed to happen.
you mean like we used to before the AOE "nerf"
the Puppeteer
the Puppeteer
Jungle Guide
#93
at least eles got a buff
wilebill
wilebill
Desert Nomad
#94
Developers, if PvE is not the problem then just nerf the PvP skills. This looks like a no brainer.

And meanwhile back at the ranch ... balance changes are all very well but ...

A far more serious problem with PvP is the leeching at Fort Aspenwood. I mean, c'mon. This has been going on since there was a Fort Aspenwood. You can't just throw out a report system, consider the problem fixed and then ignore the all too obvious fact that it is not fixed.

Fix Fort Aspenwood? Please?
i
isildorbiafra
Krytan Explorer
#95
Warrior now the only profession with 1 primary and 2 secondary atributes! Way to go a-net!/ sarcasm!
n
nikkooo
Lion's Arch Merchant
#96
Fixed a bug that caused Eye of the North treasure chests in Hard Mode to not drop Skill Tomes.


Wow....finally
ele pl
ele pl
Krytan Explorer
#97
Impressive, most impressive. Pretty good update imo. WAAAYYYY better than for example last month. Also for PS-nerf cryers - flail is nerfed, that means sins will need to bring frenzy or tiger stance. That is a better nerf than touching PS again.
Orange Milk
Orange Milk
Desert Nomad
#98
I just may come out of retirement and go back to TAing after this update.

Monks and necros are a tad weaker now in that Arena, could be fun, or still be stupid as usual, we shall see.
BrettM
BrettM
Desert Nomad
#99
Quote:
Originally Posted by Carinae Dragonblood View Post
Reading skills FTW. AI, AI, AI.
I read perfectly well, thanks. Definition: nerf = render less effective. Fixing the AI to add scattering will render RoJ less effective. Less effective = nerf. Get it? Critical thinking skills, FTW.

Arkantos, the horrible Smiter's Boon era has little to do with this discussion. I'm concerned with PvE. Smiter's Boon was not nerfed to oblivion for PvE, but SB builds have never been a big part of the PvE meta AFAIK.

I understand your point about bugged skills needing to be fixed. But, darn it, it is so NICE to be able to go out and deal significant damage to something other than undead for a change. I'm just suggesting that if ANet wants to fix the bug, then they need to fix some other skills so that smiting remains a good alternative. Don't take away with one hand unless you're prepared to give with the other. The reality is that smiting wasn't very viable in PvE until this bug came along. Smiting teams, hero or player, are now a competitive choice vs. necro teams and OP-PvE-skill teams for HM play, and it's easier for a smiter to lead H&H teams. I don't want to lose that.
Laelia Pumila
Laelia Pumila
Ascalonian Squire
#100
I think they doled the reward points out in two batches. I got less than expected last night, but then this morning got the rest of them when I talked to the guy again with a different toon.

*edit* Dumb me, I should read all the threads before posting. Regina explained it here.