i dont understand why people are making fun of this, this is an oppurtunity for experienced web developers and programmers who are fond of the game and physcd about GW2, to work on the actual thing and get a sneek peek at it, and your getting paid in the horrible job-market we live in nowadays. I only wish i had a degree to help, but by the time i get one GW2 will be out, i hope, lol.
ArenaNet is Hiring!
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I applaud ANet for still hiring (even if those positions have been up for a while) in this tough economic climate. I'm in my first year of college and I'm very close to deciding what I want to major in. I'm going to be an engineer, but between computer science and electrical, I have no clue. My dream job is game development though. Whether or not I actually go for it is an entirely different matter. Anyway, I would so be interested if I was old enough/had degree/had experience. 
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Well it's strange no one qualified enough has applied after the previous announcement. If I was in the area, I'd apply without a doubt.
In this industry, like in most computing companies, training is done at Uni or via personal experience in a startup company, or via personal projects done in your own free time. I'm sure that, like any other companies, Anet provides training for specific stuff, but you need to have the right kind of skills (see the specific job profiles to see the technical stuff they ask for...the "Tools and Engine Programmer" job requires sending 2.5k LOC). And they can't financially afford at this point to hire "inexperienced" people.
CS will more likely help you. although electronics (called "electrical engineering" in the USA?) is very helpful.
I'm sure they will, if the person is willing to move. You don't have that many talented programmers in the world to allow yourself to disregard international applications. If you look at the job profiles, you actually need quite a lot of experience.
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Isn't it kinda funny that dev teams only look for the very best and most experienced game developers but never really bother to try and develop them themselves.
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I'm going to be an engineer, but between computer science and electrical, I have no clue. My dream job is game development though. Whether or not I actually go for it is an entirely different matter. Anyway, I would so be interested if I was old enough/had degree/had experience.
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I'm sure they will, if the person is willing to move. You don't have that many talented programmers in the world to allow yourself to disregard international applications. If you look at the job profiles, you actually need quite a lot of experience.
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I really think this country needs to bring back apprenticing as an option.
Regina, how many writers does Anet employ?
I have noticed that many game companies dig deep when it comes to finding talent for programing and graphics but rarely do they go after writers to punch up the story aspect of games. Considering how important PvE looks to be for GW2 I would think they would want some highly skilled writers to add some new and creative twists not to mention prevent any large plot holes that might develop.
I have noticed that many game companies dig deep when it comes to finding talent for programing and graphics but rarely do they go after writers to punch up the story aspect of games. Considering how important PvE looks to be for GW2 I would think they would want some highly skilled writers to add some new and creative twists not to mention prevent any large plot holes that might develop.
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That's the problem IMO, too much reliance on the universities. Writing code for gaming in general, and online gaming in specific, is going to be a lot different than writing general business apps. Plus from my college experience, most computer programming classes are just enough to get your feet wet and not really geared to the more demanding tasks.
I really think this country needs to bring back apprenticing as an option. |
I agree that apprenticeship is a great option (I myself teach programming to non-CS students), but an MMO is not in the category of average computing applications. Not at this point in time (it would have been the case 5-7 years ago).
Web apps are quite different, because they're technically more limited than traditionnal apps. Although the pressure on professional finish (visual, server workload, security) is such that it's slightly more difficult to learn the tricks of the job.
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Regina, how many writers does Anet employ?
I have noticed that many game companies dig deep when it comes to finding talent for programing and graphics but rarely do they go after writers to punch up the story aspect of games. Considering how important PvE looks to be for GW2 I would think they would want some highly skilled writers to add some new and creative twists not to mention prevent any large plot holes that might develop. |
If you really really want to write story for Guild Wars,
come up with one for a GW's BMP or expansion, copyright it (if its your own story) :P~ then send it to Arena Net, who knows they might buy it! and we get more things to play until GW2.
I don't think I am qualify, unless they want to hire someone to layout their newsletters and can work from overseas to the US
I am very cheap :P~
come up with one for a GW's BMP or expansion, copyright it (if its your own story) :P~ then send it to Arena Net, who knows they might buy it! and we get more things to play until GW2.
I don't think I am qualify, unless they want to hire someone to layout their newsletters and can work from overseas to the US
I am very cheap :P~



