So, I'm curious as to how long it takes people to achieve that title. I find it hilarious how bad players point to a high title and immediately think it's impossible to achieve unless you never leave your house (see other thread on r7 koabd title).
I did some rough estimates on how long a player who actually knows what they're doing for the most part (aka not taking 30 times to beat thunderhead keep like most QQers who complain about the title being impossible). This time is greatly reduced if you already have some missions mastered.
Protector/Guardian (7) - 58 missions x 2 x 30 to 45 min = 58 to 87 hours
Vanquisher (4) - 121 zones x 45 to 75 min = 91 to 151 hours
Skill Hunter (4) - free (with vanquishing)
Grandmaster Cartographer (4) - free (with vanquishing)
Master of the north (1) - 18 dungeons x 2 x 1 to 1.5 hour + 15 zones x 45 to 75 min = 47 to 73 hours
Reputation tracks (6) - 6 tracks x 2 to 3 additional hours on top of vanq = 12 to 18 hours
Sweet/Party (2) - just money
Drunkard (1) - money + 10000 points at 720 points/hour = 14 hours (or 167 hours during gameplay, which works out to be no time)
Survivor (1) - free (don't suck)
Total - 208 to 343 hours over 44 months = 4.7 to 7.8 hours a month, or 1 to 2 hours a week.
Of course, you could argue that no one really did cartographer or whatever before titles came out, so it works out to 2 to 4 hours a week.
Shatters the viewpoint of someone who thinks the title requires playing 6 hours a day, eh?
Gods walking amongst mere mortals: an analysis
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If you're 100% efficient and have every area already unlocked (yet start a new character for survivor...), if you plan out every minute you're logged into GW, then yes I suppose. And it's not like titles came out with GW's inception 44 months ago. And you have to make that money somehow...(skill hunter ain't "free"). And you having everything exhaustively researched take 0 minutes isn't very feasible either.
I also thought videogames weren't supposed to be a chore, but meh. I'm not going after r6, nor do I think it's unreachable, but let's face it, you have to be pretty dedicated to achieve that many titles.
I also thought videogames weren't supposed to be a chore, but meh. I'm not going after r6, nor do I think it's unreachable, but let's face it, you have to be pretty dedicated to achieve that many titles.
Alot of things can be done together as you mentioned. I like the 1-2 hours a week that sounds pretty good
Depedning on how much money you got drunkard can simply be done via zoning as well so less hours.Things have changed dramatically (not necessarily for the bad)...Im planning on getting GWAMM one day
Depedning on how much money you got drunkard can simply be done via zoning as well so less hours.Things have changed dramatically (not necessarily for the bad)...Im planning on getting GWAMM one day
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Originally Posted by holymasamune
Skill Hunter (4) - free (with vanquishing)
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I find it hilarious how bad players point to a high title and immediately think it's impossible to achieve unless you never leave your house (see other thread on r7 koabd title).
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Total - 208 to 343 hours over 44 months = 4.7 to 7.8 hours a month, or 1 to 2 hours a week.[/b]
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A solid player is looking at 1500 hours using all the tricks;exploits and tools currently available.
It's called the xunlai tournament house. >.> During the time which I've been working on other titles, the couple of hundred k a month has paid for my sweet tooth and drunkard.
I agree with Divine about the length of the title though. Kurzick, the grindiest of grindy titles is only taking me a few months at 2 hours a day spent vanquishing, and I only have to do that because I didn't get survivor on my monk. (I was bad, alright? :P) If I didn't have to do that, most of the other titles are easily and efficiently done through regular play. I think most of the people who claim that GWAMM is for people with no lives, generally have no idea what they are talking about.
I agree with Divine about the length of the title though. Kurzick, the grindiest of grindy titles is only taking me a few months at 2 hours a day spent vanquishing, and I only have to do that because I didn't get survivor on my monk. (I was bad, alright? :P) If I didn't have to do that, most of the other titles are easily and efficiently done through regular play. I think most of the people who claim that GWAMM is for people with no lives, generally have no idea what they are talking about.
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...Total - 208 to 343 hours over 44 months = 4.7 to 7.8 hours a month, or 1 to 2 hours a week.[/b]
Of course, you could argue that no one really did cartographer or whatever before titles came out, so it works out to 2 to 4 hours a week. Shatters the viewpoint of someone who thinks the title requires playing 6 hours a day, eh? |
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It takes much longer than that. I would estimate the bare minimum a person with that title has logged for that character is 1,000 hours. It's a simple test. Ask people with GWAMM title to post a screenshot with /age.
With that being said, who cares if people play GW 6 hours a day, and who cares what people think? Do whatever you want.
With that being said, who cares if people play GW 6 hours a day, and who cares what people think? Do whatever you want.
I think some of your numbers are optimistic at the least.
Without going into each point I'll do Master Cartographer....It or even a single cartographer woun't happen with a vanquish. You will have a high explored but Cartographer reqs alot of scraping of walls and some arent near a heck of alot of mobs. Far from free and no, it doesn't add just a little time.
Without going into each point I'll do Master Cartographer....It or even a single cartographer woun't happen with a vanquish. You will have a high explored but Cartographer reqs alot of scraping of walls and some arent near a heck of alot of mobs. Far from free and no, it doesn't add just a little time.
u can't do it over 44 monthes considering the fact that campaigns came out in succesion with spans of monthes in-between. people weren't even worried about doing stuff that would count toward a title because it seemed pointless without having recognition before titles existed. like 5 titles came out only with the implementation of eotn which was less than a year ago. but, to put things in perspective, my guild leader had an account banned and had to restart. maxxed 30 titles within 6monthes. idk how many hours a day played, but u don't have to play constantly over the period of multiple years if ur under such an illusion.
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One pre-requisite is to be at the right time and right place to have a group of guildees wanting to do the same titles at the same playing time. I believe actual playing time is not a mojar obstacle for most players 1- 2 hours a day, but the time to find other similar minded players take a lot of time or near impossible at this stage of GW environment. It is hard to find someone looking for people to do HM missions in towns nowsaday. With the help of same minded guildees there is no obstacle in getting the GWAMM title in shorter time.

