And now watch all the prices of everything go up because people can spent tons and tons of ectos that they farmed.
gg
edit: and no i dont any ectos, thats why im saying it
[Dev Update] Shadow Form Balance Changes - 2 July 2008
13 pages • Page 3
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Originally Posted by AOD_EaSyKiLL
If the -50% damage covers melee damage too, then that is a huge nerf. It nerfs more than UW, it will just about nerf Boss farming and any other things other than running.
That nerf is harsh enough to warrant removing the health loss or even to buff SF to be maintained by only Deadly Paradox. |
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Originally Posted by Jetdoc
Won't Shadow Form assassins just move to Tomb of Primeval Kings, for some easy Banished Dream Rider farming?
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- There's a much lower chance of getting ecto
- It takes a while to play enough to get rid of the overfarming code - stages 3 and 4have the most drops but take about 40 mins to get to.
I'm not really that bothered about this change. I can still get my cartog. titles, still run people easily, and still farm places where there are so many enemies, Sliver Armor will still kill quickly (monolith temple, raptors, ice floe, vermin, etc)
soon? not really, atleast 2 weeks of braindead ecto farming in uw x] I don't think they should've nerfed SF tbh, just nerf Glyph of Swiftness to non ecnhantments only, or Elementalist spells only. This kills A/E solo for UW, all they did now is make a slower UW HM farm with 6 ursans and 2 monks zzz they should nerf Ursan aswell if they are going to keep this -.-
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Originally Posted by underverse_ninja
I think the 50% only effects the Chaos plains monsters mentioned.
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[shadow form]
now reduces the damage dealt by the caster by 50% while active.
This is intended to slow down killing while under the effects of Shadow Form. We recognize that this does not affect killing by Health degeneration. That is primarily being addressed through the creature changes listed below.
I take that to mean:
caster = the person casting Shadow Form
damage = any skill that does damage (98% of all non healing skills) and weapons
-50% = alot of a fudging nerf
Does not effect degen = we wish we could include degen in the nerf, but it tecnically doesnt cause damage, so we cant factor for it
Now, if EBSoH still adds full damage, there is some potential to farm still, but dagger builds are out of the question. DP already disables them for a while, then you add the fact you only can carry 3-4, then cut that damage in half, that means no SF dagger farming. Sliver would be the only way.

