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Originally Posted by GW FAQ
While Guild Wars 2 adds a persistent world, it retains the unique nature of the original game including a strong narrative, extensive instanced gameplay, an anti-grind design philosophy, and strong support for competitive play.
How will character progression work? Will you be raising the level cap? |
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Originally Posted by GW FAQ
Yes. You will be able to advance your character to the maximum level without ever joining a group if you so desire. Most content will be designed in a solo-friendly way, though often with mechanisms for scaling up in difficulty when more players are involved.
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the more in your party the more in numbers of the creatures you have to fight, ie mob scaling. think of it in reverse of loot scaling. But lets hope not.