Quote:
Originally Posted by Moloch Vein
Vampiric Horror isn't bad because the recharge is approximately correct for build a correct differential of Fiends vs Horrors. It's also a comfortable addition to an OoU bar.
Shambling is trash in my humble opinion.
Agreed on vampiric, but since the OP is complaining about not being able to keep minions up shambling would be an excellent addition.
Level 16 Jagged minions deal more damage then bone horrors and only slightly less then bone Fiends. They gain an even greater damage advantage when you go against enemies with more then 60 armor, because the degen is armor ignoring. Their slightly lower health and armor is more then offset by this damage increase along with the fact that you got them for free. The only time they won't be doing more damage then horrors is if you get like 5 of each minion on the same target, but then since you only have 2 or 3 jagged minions at a time due to the recharge it never happens.
Also, if you are going to use damage spells don't use deathly swarm, its crap. Use good stuff like [Death Nova] or [Icy Veins]. Maybe [Putrid Bile]
Self heals are nice if you are going to be in a human group, but with h/h feel free to get rid of it and bring something more useful. [Enfeebling Blood] will prevent 5x as much damage as any heal would have fixed up.