Hell's Precipice

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NastyDevil
Pre-Searing Cadet
#1
Heya guys! If been trying to complete Hell's Precipice for a month now. I've been trying it for allmost once a day but still i fail it every single time! Please guys help! What Heroes/Henchmen should i bring and what builds to use?
I can get everytime to the Portal Wraits but then: BOOOM! And in a sec the full team is dead . This is really annoying. Make it 10k to the guy that helps me get the right builds and heroes/henchmen!

P.S. If your gona post messages like "This mission was sooo easy" or "Are you a noob coz you cant pass the mission" leave them.

Thanks!

The Nasty Devil
Fril Estelin
Fril Estelin
So Serious...
#2
Before you start discussing builds, did you make sure that you're not over-aggroing? In the plain where the 3 portals are, there are plenty of monsters that you should clear before killing the portal wraith (which is very easy to do). To do that, you simply pull them one after the other, but beware of patrols walking in the plain and monsters spawning in the lava lake nearby (where the 3 titans are if you're going for the bonus).

If this is not the problem, what profession are you playing?
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Nicolas
Ascalonian Squire
#3
Time the patrol and destroy the portals after they leave, tackling only the Portal Wraiths.
Lure the patrol and engage it. Then destroy the portals at your leisure.

http://guildwars.wikia.com/wiki/Hell..._%28Mission%29
Panais
Panais
Frost Gate Guardian
#4
pull with a bow all the patrols and kill em one by one by the place you enter the more bowl shaped wraith area. Then camp at the lava poll and kill all that spawn. Then just simple do the portals start from left to right to manimize time.
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Pick Me
Forge Runner
#5
If you want help, let me know.

Add me to friends: Dargoth Alfazul.

My Dervish needs this mission too.
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Tyla
Emo Goth Italics
#6
Grab a long / flatbow, flag your henchies back, pull the things that spawn.
bpphantom
bpphantom
Lion's Arch Merchant
#7
Make this mission much easier pulling will. Mmm, yes.
zling
zling
Desert Nomad
#8
if you're having so much trouble go with a PuG
can't believe I actually recommended this but you seem to have difficulties using H&Hway.

but if you wanna stick to H&H the most important thing is to know how to control your heroes. that means maximizing the usage of the 3 different stances(aggressive, guard, passive) as well as flags(for each hero and for all).

as for your H&H choice, it depends on your own profession. you will want a high damage build to handle all the breakdowns of the titans. AoE will greatly help you along with some distruption, especially for the Sparks.
here is my recommended H&H team for Hell's Precipice:
Heroes:
2 Ele nukers, I find heroes are best at using the Savannah Heat version but use whichever suits you best.
1 Ranger, mainly an interrupter build with Concussion Shot to add daze.
Henchmen:
2 both Warriors
2 Monks

of course you are interchangable with any of the H&H in here, in which case you should make minor adjustments, say you're playing Monk than you drop 1 Monk hench for another ele.

remember to lock your Ranger hero onto a priority caster(monks and eles) to completely shut them down while the rest handle the smaller threats.
Olim Chill
Olim Chill
Wilds Pathfinder
#9
Quote: Originally Posted by bpphantom
Make this mission much easier pulling will. Mmm, yes. Yes, to Yoda listen must we.

Seriously, good pulling makes this mission pretty easy,
especially near the portals. Follow the bits of advice above regarding pulling small groups first, then dealing with the patrols. You can hit the wraiths between patrols or just save them for last.
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NastyDevil
Pre-Searing Cadet
#10
Thanks for the advise guys! Will the titans that are coming out of the lava never stop coming?
Olim Chill
Olim Chill
Wilds Pathfinder
#11
^They will eventually stop. Just keep on pullin'.
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Pick Me
Forge Runner
#12
The titans stop coming out once all the bosses come out. Sadly, they come out from time to time, but the hands/fists come out in droves.
arual
arual
Frost Gate Guardian
#13
It can seem to take a while though! Patience helps alot, especially when watching patrols, quite often multiple mobs patrol an area your likely to fight in which either results in a drawn out fight, or usually in HM a party wipe.

As for things to help to you out considering using a +10ar vs. fire inscription or just any skills that are affective against fire/burning. Extinguish, Mantra of Flame (not Elemental Resistance) and Breath of the Great Dwarf might help out quite a bit. I've never used these ones but they might help: Spotless Soul & Avatar of Melandru. Perhaps try Frigid Armor as well although I find that you spend too long re-casting it all the time.
Voltaic Ectoplasm
Voltaic Ectoplasm
Jungle Guide
#14
hmm i did this Easy with My Ranger (Heroes and Henchies too)

its not too hard
Age
Age
Hall Hero
#15
Don't forget to bring winter on your hero ranger just clear all the titans away.i find this easier that getting there first past the Imps with MS.
MasterSasori
MasterSasori
Desert Nomad
#16
You don't need to pull every one of the patrols. There are some you can skip so long as you can kill the wraiths in a certain time limit and make effective pulls.
Bront
Bront
Wilds Pathfinder
#17
I had trouble with this initialy, but it always was an agro issue.

A tip is to pick off a few titans at a time once you get to the large area with the portals, then when you cut down the titans roaming around, hug the wall on the left, and head to the first portal, then hug the walls as you pick them off. Once you get rid of the third portal wraith, you're reportedly elsewhere anyway, so you don't have to kill them all. That won't get you the bonus, but that will get you to the end.

Also, becareful how you attack. Targets in order of importance Sparks > Hand/Fists > Burning > Risen Ash. This limits or reduces the number of combatants the most. The Risen Ashes are fairly harmless beyond enchantment removal anyway.

I would suggest, if you can spare a skill slot, going /Me and getting [mantra of flame] helps a lot. Mitigates a lot of damage and helps with energy. Someone with Extinguish is nice too, because of all the burning (if you have Factions).
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NastyDevil
Pre-Searing Cadet
#18
Quote: Originally Posted by Jordan The Necrotic
hmm i did this Easy with My Ranger (Heroes and Henchies too)

its not too hard Just that kinda comments i dont need -.-
T
Team Ramrod
Ascalonian Squire
#19
I would suggest just watching your aggro for the most part. Also, I take 2 necro healers, and a water ele, both monk, mage and war hench . 1 necro/rit healer, SS necro with cry of frustration and any other interupt, both of these builds are on pvxwiki I think, water ele has ward against harm, make sure your heroes/hench stay in it and some other water spells, and the interupts metioned before.
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Pick Me
Forge Runner
#20
My Dervish did it last night. I was in a PUG with:

2 Warriors, 1 Necro, 1 Ele, me, 1 Ranger and 2 hero monks.

No winter was used.

Our ranger pulled very well in the area with the portals.

The only real trouble we had was the Lich himself. Somehow, we had a near party wipe after killing him twice. My hero monk rezed us all and we took him down with much ease.

You can pull yourself, you don't need a flat bow or long bow (but it does help). The problems will be when you face Rurik. Hands, Fists and sparks.

Some party moral boosters may help too.