Okay i dont know if anyone posted something like this allready if so feel free to lock or remove.
DoA is the "best" way to make money of all elite missions. But where is the love for the older elite missions.
The deep and urgoz had chests added in the end. Though the drops were getting comon pretty soon. Should they add new items to the chests? new greens? new golds?
Tombs is imo an elite of Tyria. Every elite mission got a chest for either finishing all quests and for ending the mission... Why didnt tombs get a chest?
Agree or disagree please post your ideas here.
Revive the old "elite missions"
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Tombs is, in my opinion, ridiculously easy. Any B/P team with a halfway decent puller and a monk can absolutely destroy the tombs. I have done neither DoA, Urgoz, or the Deep, so I can't really comment on those.
But I agree, chests need to be ended to make the trip more worthwhile. The Tomb's greens just are not going for premium price anymore.
But I agree, chests need to be ended to make the trip more worthwhile. The Tomb's greens just are not going for premium price anymore.
D
/agree
they should revamp these areas, as they are very good for premoting, cross playing/interaction
the worst thing they ever done was bring out heros it has killed "teamwork"
i used to love the deep and urgoz now i dont botheras it takes too long for nothing and i think anet must be blind as EVERONE who is anyone are all doing DOA, they really need to try and level out these areas so certian items arent over farmed, which kills the economy after all it would be great to see all the peeps that used armbrace scam do it for nothing, and a old area become leet again!
they should revamp these areas, as they are very good for premoting, cross playing/interaction
the worst thing they ever done was bring out heros it has killed "teamwork"
i used to love the deep and urgoz now i dont botheras it takes too long for nothing and i think anet must be blind as EVERONE who is anyone are all doing DOA, they really need to try and level out these areas so certian items arent over farmed, which kills the economy after all it would be great to see all the peeps that used armbrace scam do it for nothing, and a old area become leet again!
m
L
The tomb might not have a chest but you get some nice greens upon finishing it.
Asking Anet to "fix" the falling value of rare items by adding more rare items will not fix the "price problem". In 6 month those new rare item will have been over farm to and we'll be back to square one.
Anet is in no way responsible for the over-farming of green and gold weapons. Asking them to "nerf" some area will not resolve anything either. We will find a way around the "nerf" and the problem will come back.
I'm not blaming farmers for wanting to make some fast plats, i'm just stating a fact.
We as a community inflicted this problem on ourself and we got no one else to blame but ourself.
Sad but true.
Asking Anet to "fix" the falling value of rare items by adding more rare items will not fix the "price problem". In 6 month those new rare item will have been over farm to and we'll be back to square one.
Anet is in no way responsible for the over-farming of green and gold weapons. Asking them to "nerf" some area will not resolve anything either. We will find a way around the "nerf" and the problem will come back.
I'm not blaming farmers for wanting to make some fast plats, i'm just stating a fact.
We as a community inflicted this problem on ourself and we got no one else to blame but ourself.
Sad but true.
Quote:
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Originally Posted by Uber Mass
I dont blame Anet for any of this tho.. but how would you see how an "older" elite can be revived???
Special luxon weapons wich require jade and special kurzick weapons wich require amber? a bit like them destroyer weapons? |
Ex.: A destroyer bow cost around 50k with materials. i cant hardly see some one selling those for 10k.

Might be a nice way to introduce those contest weapons to the game. Would prevent the first one to be drop from being sale for 567 gazillion gold, and then in 6 months having everybody saling them to merch because the skin became too commun.
imo I think should receive urgoz and the deep, like DoA their own outposts, where players would find also some new NPC's.
NPC's similar to those in DoA... some traders, which would give to player special new weapons and and/or an valuable item, like the armbrace of truth and the coffer of whispers, which can give you something out of a random list of items, where also rare minipets would be under...
I think, the Deep and Urgoz should be the elite missions for those rare asian minipets for a unlimited source for those minipets - the rarest ones have then drop rate, like ghostly hero or mallyx then...
each elite area would have then some own minipets.
The Elia area of Kanaxai would provide then such special items, like the armbraces/coffers, which would have the chance to drop minis like:
Mini-Kanaxai
Mini-Shiroken
Mini-Vizu
Mini-Yeti
Mini-Naga
while in the other elite area would players have the chance to get through those items a
Mini-Urgoz
Mini-Zhed
Mini-Panda/Polar Bear
Mini-Oni
Mini-Grawl
For beating both elite areas more then 10 times, the player would receive as present from an other NPC then a Mini-Leviathan ^^
I think, when this would be made by ANet, then those 2 elite ares would be instantly stormed by massive floods of players and those elite ares would become equal aboit interest from players to go to them to play those elite areas more often, other then going only into DoA for making money
prophecies hat no own elite area, it has only the "core" elite areas, the underworld and the fissure of woe...imo very sad ..
Prophecies should receive as its own elite area a new realm of the gods... I'd love to see the realm of dwayna or melandru.
Dwayna's realm could be the Sacred Sky Empire of the Gods, where players could explore then the Holy Temple of Dwayna and the other Temples and Pallaces of the other Gods to search the gods for their divine courage tests the players have to fulfill to become immortal (For Grenth the player would have to solve the Underworld, he would have no temple or so in Dwayna's realm)
This Elite Area coulld be reached then only by 1 way... a group of players which wants to reach the outpost (a temple on a floating Island Ring in the Sky) thrrough ending a new elite dungeon, whoch would have 25 Stages !!!
It would be the Divine Tree of Life Yggdrasill A huge Tree Dungeon, which would be protected by the Elfes (there were Dwarfs in GW, there are Centaurs in GW..so there also must live somewhere Elfes in a divine forest, they must not be playable, but at least somewhere exist in the game world, living very isolated from the humans and other races.
For entering their sacred lands, they could be even Enemies XD
-----------------
Melandru's Realm could be a huge forest maze, again with a new elite dungeon, guess what it will be ? right..again the Tree of Life Yggdrasill ^^.....so 2 different realm concepts around the Tree of Life Yggdrasill.. I want to see the tree ingame ^^, it woudl be automatically the biggest imaginable dungeon of all ^^, getting up from its roots to its crown and fight then there some huge bird bosses, the Garuda, the Quetzalcoatl and the Rokh (Roc), and Feng Huang, which would be Warrior/Paragon, Ele/Dervish and Monk/Ritualist and Mesmer/Assassin based bosses
Quetzalcoatl > Ele/Dervish
Turul > Mesmer/Assasin
Roc > Warrior/Paragon
Feng Huang > Monk/Mesmer
Garuda > Ranger/Ele
Elwetrisch > Necromancer/Ritualist
(all names of mythological birds of different mythologies, ok, the Quetzalcoatl has a splitrtet view, soem see him as weather bird, others as snake ...)
Howeve,r those special huge bird bosses would be the guardians of the Tree of Life Yggdrasill
what do you think about these concepts ?
NPC's similar to those in DoA... some traders, which would give to player special new weapons and and/or an valuable item, like the armbrace of truth and the coffer of whispers, which can give you something out of a random list of items, where also rare minipets would be under...
I think, the Deep and Urgoz should be the elite missions for those rare asian minipets for a unlimited source for those minipets - the rarest ones have then drop rate, like ghostly hero or mallyx then...
each elite area would have then some own minipets.
The Elia area of Kanaxai would provide then such special items, like the armbraces/coffers, which would have the chance to drop minis like:
Mini-Kanaxai
Mini-Shiroken
Mini-Vizu
Mini-Yeti
Mini-Naga
while in the other elite area would players have the chance to get through those items a
Mini-Urgoz
Mini-Zhed
Mini-Panda/Polar Bear
Mini-Oni
Mini-Grawl
For beating both elite areas more then 10 times, the player would receive as present from an other NPC then a Mini-Leviathan ^^
I think, when this would be made by ANet, then those 2 elite ares would be instantly stormed by massive floods of players and those elite ares would become equal aboit interest from players to go to them to play those elite areas more often, other then going only into DoA for making money
prophecies hat no own elite area, it has only the "core" elite areas, the underworld and the fissure of woe...imo very sad ..
Prophecies should receive as its own elite area a new realm of the gods... I'd love to see the realm of dwayna or melandru.
Dwayna's realm could be the Sacred Sky Empire of the Gods, where players could explore then the Holy Temple of Dwayna and the other Temples and Pallaces of the other Gods to search the gods for their divine courage tests the players have to fulfill to become immortal (For Grenth the player would have to solve the Underworld, he would have no temple or so in Dwayna's realm)
This Elite Area coulld be reached then only by 1 way... a group of players which wants to reach the outpost (a temple on a floating Island Ring in the Sky) thrrough ending a new elite dungeon, whoch would have 25 Stages !!!
It would be the Divine Tree of Life Yggdrasill A huge Tree Dungeon, which would be protected by the Elfes (there were Dwarfs in GW, there are Centaurs in GW..so there also must live somewhere Elfes in a divine forest, they must not be playable, but at least somewhere exist in the game world, living very isolated from the humans and other races.
For entering their sacred lands, they could be even Enemies XD
-----------------
Melandru's Realm could be a huge forest maze, again with a new elite dungeon, guess what it will be ? right..again the Tree of Life Yggdrasill ^^.....so 2 different realm concepts around the Tree of Life Yggdrasill.. I want to see the tree ingame ^^, it woudl be automatically the biggest imaginable dungeon of all ^^, getting up from its roots to its crown and fight then there some huge bird bosses, the Garuda, the Quetzalcoatl and the Rokh (Roc), and Feng Huang, which would be Warrior/Paragon, Ele/Dervish and Monk/Ritualist and Mesmer/Assassin based bosses
Quetzalcoatl > Ele/Dervish
Turul > Mesmer/Assasin
Roc > Warrior/Paragon
Feng Huang > Monk/Mesmer
Garuda > Ranger/Ele
Elwetrisch > Necromancer/Ritualist
(all names of mythological birds of different mythologies, ok, the Quetzalcoatl has a splitrtet view, soem see him as weather bird, others as snake ...)
Howeve,r those special huge bird bosses would be the guardians of the Tree of Life Yggdrasill
what do you think about these concepts ?
agree, they should add something to make these elite missions morei nteresting, as otherwise its not worth it... you spend 2hours~ for urgoz, then open the chest and get req13 crap skin... c'mon, its just rediculous(wrong spelling ftw:P)... not sure what they should do, but something must be done for sure... i know they are busy with GW2, but there is still GW out and its still their game!
and about kurz/luxon armors, i agree, it would be the best way to add contest items, tho there would probably be the problem that kurzicks can only buy kurz weps and luxons only lux weps(NPC wont trade with player of opposite faction)- still this can make market a bit more active, as kurzicks will be buying lux weps and luxons kuz weps. and maybe... these 2 traders could be added at the end of urgoz/the deep, after you kill kanaxai or urgoz the weaon trader would spawn and you can trade yu mats for wep then... would make both missions more interesting again and players will come there again.
~Horus
and about kurz/luxon armors, i agree, it would be the best way to add contest items, tho there would probably be the problem that kurzicks can only buy kurz weps and luxons only lux weps(NPC wont trade with player of opposite faction)- still this can make market a bit more active, as kurzicks will be buying lux weps and luxons kuz weps. and maybe... these 2 traders could be added at the end of urgoz/the deep, after you kill kanaxai or urgoz the weaon trader would spawn and you can trade yu mats for wep then... would make both missions more interesting again and players will come there again.
~Horus
L
/signed, but Tombs are too easy. I think that Ring of Fire is harder. I mean, I can in an hour clear Tombs with h/h.
Me, Splinter Barrage R/Rt with pet.
N/Mo from Sabway hero
2x Splinter Barrage R/Rt's with pets heroes
Healer hench
Healer hench
Fire hench
Fire hench
And it's easy. Even easier in 2 people.
Me, Splinter Barrage R/Rt with pet.
N/Mo from Sabway hero
2x Splinter Barrage R/Rt's with pets heroes
Healer hench
Healer hench
Fire hench
Fire hench
And it's easy. Even easier in 2 people.
~
Quote:
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Originally Posted by Avatar The Element
O_O How about the people with out factions? O_O I want the weapons from design a weapon contest
I especially like the dragon shield in the honorable mentions which i believe should of been in the top finals |
Quote:
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Originally Posted by guardian of dragon temple
what about those ppl without access to NF? they cant get tormented weps but can buy them from others... what about those without access to EotN? they cant craft their own destroyer weps, but can buy them from others... Actualy Factions deserve their own unique weapon crafter... and if they would require jadeites or ambers, they should be harder to get, not with faction points... Weapons would be acquired too easily... maybe some new drops in the deep and in urgoz... to craft something which can be traded for weapons...
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I would really like to see the drops in Urgoz and the Deep become inscribable. That would drive me to grind Urgoz again like I used to. It may even motivate me to resurrect FooL as a Hfff guild and bring back the faction wars of old, when guild faction meant more than just reduced lockpick prices.
Bring incribable weapons to Urgoz!!! FTW!!! and watch it fill up with twelve man Ursaway teams in a matter of seconds. lol...
Seriously, bring inscriptions to Urgoz, Deep, UW, and FOW. It isn't like it would tip the balance of the game.
a

