A Litany of Comparison: GW and World of Warcraft
14 pages • Page 3
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Originally Posted by Zinger314
Then why did Blizzard reduce the leveling time in 2.3? That doesn't sound like "wasting time."
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Originally Posted by cellardweller
The time to level a character in GW has increased from 2-3 hrs in factions to 20-30hrs in Nightfall and is now up to 100-300 hours in GW:EN. The game is barely more "casual friendly" than WoW these days.
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Second, if the only thing you care about is getting to max level, then that can be done very rapidly; in NF, for instance, you can get to 20 before leaving the newbie island by doing all the quests. Factions is a little light on quests on Shing Jea island and so it takes getting to the mainland to actually get to 20, but it still happens quickly. Only Prophecies draws things out a bit more, but it does cover a larger story w/ more primary quests.
I've played both WoW and GW, and the thing that turns me off to WoW are the very vague quest instructions, (like "head South and kill some stuff"), the graphics that remind me of a late 90's N64 game, and having to run everywhere for no good reason.
While I will not say GW is perfect, the fact that if I want to team w/ a guildmate all I need to do is map travel to the guild hall or location they are at, and join their team. Also the fact that there's no carrot of the next better weapon or armor piece dangling in front of me is a big draw. I also like the more detailed graphics that don't require very high end equipment to still look good. Also, capes and cloth in GW aren't make of cardboard like they are in WoW...
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Originally Posted by IlikeGW
I think about 5% of GW's base can even stand WoW. It's all about grind, big, fat, and boring... kinda like the players.
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GW is a game for lazy/casual players/poor people
WoW is for the dedicated online gamer/no-lifers
Thats what it breaks down to imo
TF2 beats both hands down
@Bryant - spy...I like blasting spies with my heavy machine gun...getting owned from behind is funny though
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Originally Posted by Biostem
First of all, GWEN is an expansion, so you can't really count its time to level a character; yes, you can bring a level 10 character there, but you are effectively given level 20 status until you actually get to 20 for real.
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Originally Posted by Biostem
Second, if the only thing you care about is getting to max level, then that can be done very rapidly; in NF, for instance, you can get to 20 before leaving the newbie island by doing all the quests. Factions is a little light on quests on Shing Jea island and so it takes getting to the mainland to actually get to 20, but it still happens quickly. Only Prophecies draws things out a bit more, but it does cover a larger story w/ more primary quests.
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Originally Posted by cellardweller
Whether its a campaign or an expansion, it doesn't change the fact that it added over 100hrs to the amount of work required to get a fully leveled character.
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GW:EN leveling is easy.
And you can't count rep as LEVELING.
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Thanks for taking the time to write all that up Zinger.
The only thing I didn't see was the comparison of battle game play, which is a large part of both games.
I do feel that WoW and GW have different types of game play in battles. I don't recall WoW having quite the tactical emphasis that Guild Wars has, such as active skill disabling, precision interruption and the heavy importance of hex/enchant removal. Nor do I remember much in the way of specific cross class skill synergy. Stuff beyond healer, tank, dps.
I could be wrong though. I have not played WoW in a bit. I did like the Warlock class though! They have some interesting synergy with their skills.
The only thing I didn't see was the comparison of battle game play, which is a large part of both games.
I do feel that WoW and GW have different types of game play in battles. I don't recall WoW having quite the tactical emphasis that Guild Wars has, such as active skill disabling, precision interruption and the heavy importance of hex/enchant removal. Nor do I remember much in the way of specific cross class skill synergy. Stuff beyond healer, tank, dps.
I could be wrong though. I have not played WoW in a bit. I did like the Warlock class though! They have some interesting synergy with their skills.
M
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Originally Posted by cellardweller
Your skills get more powerful as a number goes up... sounds just like leveling to me.
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Leveling refers to the process of getting higher levels.
Max level in this game is 20 and you can get a new level easily.
Title's are in ranks. You can say GW:EN adds 100 hours to leveling title ranks, but leveling by itself refers to the process of going from Lv. 1-20+
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Originally Posted by DarkNecrid
Except it isn't.
Leveling refers to the process of getting higher levels. Max level in this game is 20 and you can get a new level easily. Title's are in ranks. You can say GW:EN adds 100 hours to leveling title ranks, but leveling by itself refers to the process of going from Lv. 1-20+ |
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Originally Posted by Bryant Again
-Zinger's point about a story as not that WoW had one but that WoW has a much, much more developed history.
-In regards to tanking, he was talking about game mechanics in general. -AB's are chaotic. That's hard to dispute. Likewise, one of my oldest and most used characters is a level 2 Priest named "Mahbank." And if he was attempting to play and level and actually do quests, then he's probably one of the worst players imaginable, so much that I don't fully believe that quote. |
No he was talking about tanking in guild wars which is quite funny and shows his "experience" in gw. Tanking does no take any form in gw which in does in WoW.
AB's are yes messy but chaotic isnt the term. Chaotic is the term I would use in WoW's Battlegrounds which is actually quite similar to AB, but battleground sucks and chaotic would be the term for it.
I think the point was that WoW isn't that casual friendly as many point it out to be.
"WoW has actually improved quite a lot over the years"
More like WoW has taken its sweet time to improve. It wasn't until 2.0 did WoW actually improve in general.
Even though your trying not to be biased, you are.
It can't really be helped though, because you see the world through the color of the lens you wear.
You never have really stated the pros of Guild Wars. You have stated some but not as many in comparison fo WoW.
When you stated that WoW was more like an rpg because it focused on the individual character, you are wrong.
D&D is the father of all rpgs. And it focuses on the party as a whole. You can't survive as an individual. Guild wars is an rpg in more of an individual sense. You don't grind, and your mostly with other people.
The graphics in WoW and the price are the biggest turn down for me. Guild wars if more mature and realistic, while WoW has cartoonish graphics.
And WoW is more popular by propaganda imho. They have WoW action figures, books, clothes, commercials and even bored games! They have more influence out of the gaming community.
Also, for me GW is about the scenery also. Pre Searing Ascalon is beautiful and it out of comparison with WoW. You'll never see scenery quite like GW in any game.
It can't really be helped though, because you see the world through the color of the lens you wear.
You never have really stated the pros of Guild Wars. You have stated some but not as many in comparison fo WoW.
When you stated that WoW was more like an rpg because it focused on the individual character, you are wrong.
D&D is the father of all rpgs. And it focuses on the party as a whole. You can't survive as an individual. Guild wars is an rpg in more of an individual sense. You don't grind, and your mostly with other people.
The graphics in WoW and the price are the biggest turn down for me. Guild wars if more mature and realistic, while WoW has cartoonish graphics.
And WoW is more popular by propaganda imho. They have WoW action figures, books, clothes, commercials and even bored games! They have more influence out of the gaming community.
Also, for me GW is about the scenery also. Pre Searing Ascalon is beautiful and it out of comparison with WoW. You'll never see scenery quite like GW in any game.
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Originally Posted by DreamRunner
Yes because of previous games, not WoW itself.
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Originally Posted by DreamRunner
AB's are yes messy but chaotic isnt the term. Chaotic is the term I would use in WoW's Battlegrounds which is actually quite similar to AB, but battleground sucks and chaotic would be the term for it.
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